Template:TSEArt
From TDN
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[edit] TGEA for Artists |
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[edit] Getting StartedTutorials for complete beginners. Read through these to have the major principles as well as the subtle details of a topic explained in simple language. DTS - Detailed 3d shapes such as characters, vehicles, and weapons DIF - Buildings and other architectural objects GUI - Any and all interfaces in your game World Building - Atlas terrain, waterblocks, skyboxes, the mission editor, and more. Materials - How to make things sparkle, glow, and more; the ins and outs of TGEA's powerful material system.
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[edit] Essential Art ArticlesHere are some especially useful articles that all TGEA artists should check out.
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| DTS | DIF | GUI | ||||||
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DTS Article |
Greater Than 256 Surfaces on an Interior Hull |
GUI Article GUI Article |
| World Building | TSE Materials | |||||||
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World Building Article |
Material Article |
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[edit] FAQsDIF FAQ GUI FAQ World Building FAQ Materials FAQ
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