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From TDN

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Contents

TGEA for Artists

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Welcome to the Torque Game Engine Advanced art hub. If you're looking for how to wrap your head around the TGEA material system or create beautiful environments with TGEA water and Atlas, look no further.

Getting Started

Tutorials for complete beginners. Read through these to have the major principles as well as the subtle details of a topic explained in simple language.

DTS - Detailed 3d shapes such as characters, vehicles, and weapons

DIF - Buildings and other architectural objects

GUI - Any and all interfaces in your game

World Building - Atlas terrain, waterblocks, skyboxes, the mission editor, and more.

Materials - How to make things sparkle, glow, and more; the ins and outs of TGEA's powerful material system.

Essential Art Articles

Here are some especially useful articles that all TGEA artists should check out.

DTS DIF GUI

Advanced Lessons

DTS Article

DTS Article

Greater Than 256 Surfaces on an Interior Hull

DIF Lighting

DIF Article

GUI Article

GUI Article

GUI Article

World Building TSE Materials

Atlas Terrain Overview

TGEA Water Overview

World Building Article

Materials Overview

Shaders

Cubemaps

Material Article







FAQs

DTS FAQ

DIF FAQ

GUI FAQ

World Building FAQ

Materials FAQ

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