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Profiles
Learn the client/server profile setup for the GUI editor; additionally this guide will explain the setup of profiles and their practicalities for your game.
Art Assets Setup
The GUI requires your art to be setup in a specific format, you can use .PNG or .JPG but both have their limitations and uses in the GUI, so please follow this guide for more information on your art assets.
Help File, Manuals, etc.
You can use specific files as help files and manuals within Torque. This guide will help you set these up.
Scrolling and Auto Scrolling
A quick guide to the scrolling guictrl and the more important auto scrolling guictrl.
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GUI Localization
Read this section to find out more information about the localization of the GUI content.
Using new fonts
Here is quick little guide to using new fonts for your game.
Invisible Menu Buttons
Want some cool text-powered buttons, yet without the border? Here's how.
Splash Screens
Setup the splash screens for your company logo and GarageGames' logo. This will cover the Fade-to-Black resource, screen transitions, and click-throughs.
GUI Improvement Resources
Resources that add functionality to existing GUI controls.
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Complete Overhaul
A complete overhall of your GUI.
Chat HUD
Here's some info on this much discussed GUI feature.
Videos in your GUI
This guide will show you how to use videos in your GUI as FMV or menu eye candy. Currently this is done through the Theora Codec.
Scopes, Binoculars, etc...
A quick tutorial on how to enable scopes and binoculars.
Torque Markup Language
Information on markups within the GUI that are supported.
Tips for Working with TGE 1.5 GUIs
Tips for GUI programming.
Creating a Save/Load function for your game
This will show you how to create a save/load function for your game. Maybe with multiple character slots, too.
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