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A fake(?) isometric approach for Tilemap object in Torque X- Jeheon Yu talks about making an Isometric view for TX2D
Solution to tint sprites - Scott Zarnke shares a way to tint sprites in code.
Solution for setting Player ControlObject to same object - Scott Zarnke has the bug fix for this that is applicable to TX2D 3.0 as well as probably TX2.0.
GUIText gives me a null reference SOLVED - David Horn solves Luis Pablon's issue to generate text.
TX Filtering/Quality Issue - Christian Rousselle reveals how to fix simple effect to keep rotated textures smooth. Applies to aliasing problems, particularly when scene looks correct in TXB, but not at run-time.
Strange graphical anomalies? (resolved) - Solution to objects disappearing when too many are on screen.
"ContentNodeGenerator.exe has stopped working" message when saving a scene in v2.0 of TX Builder - Scott Zarnke shares some insights into ContentNodeGenerator crashes in TXB.
Bug in TX2D's use of XNA Framework - Jason Cahill finds and fixes issue with GUIButton sometimes rendering with incorrect colors.
TX2D 3.0.0.0 GUIBitmapButton resource - Jason Cahill gives sample code to create a button with graphics and text.
How to unbind inputmapped controls. - Scott Zarnke shows a way to cancel input bindings made with BindCommand, BindAction, or BindMove.
TX2D 3.0.0.0 GUIVideo resource - Jason Cahill shows how to use the new XNA 3.1 video support with Torque X 3.0.
Adding the Correct Framework References (3.1) - Henry Shilling explains how to fix the references after upgrading to XNA/TX2D 3.1
How to set up TXB - Henry Shilling explains how to set up the TX2D builder.
Dissolving Scene Change - Duncan Calvin touches base on dissolving between scenes.
CLR Profiler - How to set up CLR profiler to work with TX.
Common Problems and Solutions - Must Read! Big list of very common problems and solutions!
List of values in TXB - How to create a list of values in TXB
Henry Shillings amazing GameKit - A really great starter for any TX project. Includes UI demo, some useful Torque 2D component replicas, sound already set up, purchase demo and other nifty things.
Fixing lines on tilemaps - How to fix lines and cell bleeding with tilemaps.
TX Optimizations - A set of game optimizations for TX.
Pooling with components Issues Jacob Lynch describes an issue regarding pooling with components. Cloned objects not having any components
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