TorqueX/Tutorials/InstallationGuides/XNA

From TDN


Contents

Introduction

XNA is a framework developed by Microsoft. It is built from .NET Compact Framework 2.0 for Xbox 360 development and .NET Framework 2.0 on Windows. The framework is integrated into Visual Studio, and is 100% geared toward game development for the PC and Xbox 360.

Downloading

To obtain XNA Game Studio (currently version 3.0), start by going to the XNA Download Page. Click on the proper link to download the installer.

Image:XNA_DownloadPage.jpg

Installation

Once your download is complete, double click the installer to get the process started.


Image:XNA_RunInstaller.jpg


The first thing you should see is the Welcome screen. Pay attention to the first set of instructions: close all instances of Visual Studio and Visual C#. Once you've done so, click Next >


Image:XNA_Installer_Welcome.jpg


Read through the EULA (End-User License Agreement), then click Accept and Next >


Image:XNA_Installer_Agreement.jpg


The next screen will help you modify the Windows Firewall to allow communication between your PC (Visual C#) and your console (Xbox 360). Make sure you have the same options selected as shown below, then click Install


Image:XNA_Installer_FirewallSetup.jpg


Wait while XNA 3.0 is installted


Image:XNA_Installer_InstallProgress.jpg


If all went well, you should see the installation complete screen.


Image:XNA_Installer_Complete.jpg


Conclusion

This tutorial showed you how to install XNA Game Studio. Now that you have Visual C# and XNA installed, you should download TorqueX immediately if you haven't done so already. Continue to the TorqueX Installation Guide (TODO: link here)