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From TDN

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Contents

Torque for Coders

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Welcome to the TGE code hub. All things TGE code on TDN can be accessed from this point. Are you new to Torque and want some background information on what makes it tick? If so, check out the Getting Started links directly below to get brought up to speed. Under Essential Articles you'll find some especially useful contributions that stand out as shining examples of a TDN submission. Or, if you're hunting out an solution to a problem, check out the FAQS; chances are good that someone else has had the exact same problem.

Getting Started

Tutorials for complete beginners. Read through these to have the major principles as well as the subtle details of a topic explained in simple language.

Go to [My Account] page on GarageGames.com and download the latest version of Torque.

Coding With Torque - A general guide to working with Torque. This explains how to get the most out of Torque. How to answer your own questions. This guide will save you pain. Read it.

Physics Guide - A general guide to implementing and using physics engines within Torque.


Essential Code Articles

Here are some especially useful articles that all Torque coders should check out.

How Do I... Subsystems Reference

How do I create a new Visual C++ Project from the SDK?

Compile with Microsoft Visual Studio 2005?

Make a scriptable object?

Make a renderable object?

Make a ghostable object?

Make a control-able object?

Make a tickable object?

Make an object with a datablock?

Make a collidable object?

Make a resource I can load with the resource manager?

Make a GUI control?

Use NetEvents?
Manually Set a ShapeBaseImage State?

Embed TGE in a Web Browser?

Using the Profiler

Creating Console Types

Creating Custom Inspector Fields

FrameAllocator

BlendingTutorial

TickableObjectsAndITickable

MemoryManager

GuiSystem

TorqueScript

TorqueLocalization

TorqueUnicode

TorqueCinema

TorqueNetworking

Collision

Multithreading in Torque 1.4

CodeStyleGuide

CodingBestPractices

GettingTorqueConsoleReady

AddingOpenGLExtensions

Shadows

OS X Porting Guide

DIF File Format

Journaling

Optimization


FAQs

Can Torque do melee?

DTS/Dynamic_Skin_Modifiers

Code 3 FAQ

Code 4 FAQ

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