From TDN
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Platformer Mechanics Tutorial
Written for TGB Version: 1.7.2
Overview
Welcome to the TGB Platformer Mechanics Tutorial Hub. Click on the icon next to the section description to go to that page. |
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Tutorial Aspects Covered: TGB Editor, Image/Animation Builder
This section goes over the necessary steps needed to create and edit the project, images, animation, and scene. Usage of basic TGB editor functions are detailed. Recommended for beginners. |
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Tutorial Aspects Covered: TGB Editor, Scripting
At the core of platformer mechancis is how the player character moves in the world. Keyboard input, movement control, collision response, and animation are all covered and handled through Torquescript. |
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Tutorial Aspects Covered: Behaviors
How the camera is controlled is also an important aspect in platformers. This section details the creation of a camera system using a behavior attached to a scene object. |