TGEA/InstallVS2005

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Installation and Setup for TGEA


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FPS Tutorial

Warnings


First, a few minor warnings:

  • You need to be running Windows XP SP2 for the DirectX SDK to work properly with TGEA.
  • If you have a nonstandard drive configuration, you will need roughly a gigabyte free on your C: drive (or it could be whatever drive has your main windows directory.) You can install the program wherever you want however.
  • You may be required to install Internet Explorer, SP1
  • If you are using Server 2003 R2 SDK, then you may have to manually compile each library file (ljpeg.lib, lpng.lib, lungif.lib, zlib.lib, libqslim.lib). The project files are found in the "C:\TorqueAdvanced\SDK\vc8" directory.


Setup steps:


1) - Install the free Microsoft VC++ 2005 Compiler

2) - Install the October 2006 DirectX SDK

3) - Install the Windows Server 2003 SP1 Platform SDK

4) - Configure the VS2005 compiler

Notes


This setup process is to enable you to change the C++ code in the Torque Game Engine Advanced. If you make only simple (simpler) games using Torque Script files, without changing the underlying C++ code, you may not need to follow this procedure. (And I'm afraid that may be the only option for other operating systems. If you have used Torque successfully on non-Windows OS, please share your experience.)