GUI/SplashScreens
From TDN
[edit]
Introduction
This enables you to play music at startup as well as have as many startup logos as you want
[edit]
Code
Startgui.gui
//--- OBJECT WRITE BEGIN ---
new GuiFadeinBitmapCtrl(StartupGui) {
profile = "GuiInputCtrlProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 0";
extent = "640 480";
minExtent = "8 8";
visible = "1";
helpTag = "0";
bitmap = "";
wrap = "0";
fadeinTime = "1000";
waitTime = "3000";
fadeoutTime = "1000";
};
new GuiFadeinBitmapCtrl(BlankGui) {
profile = "GuiInputCtrlProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 0";
extent = "640 480";
minExtent = "8 8";
visible = "1";
helpTag = "0";
bitmap = "";
wrap = "0";
fadeinTime = "1000";
waitTime = "2000";
fadeoutTime = "1000";
};
//--- OBJECT WRITE END ---
Note: "startgui.cs" will need to be added to the "./client/scripts/" directory. Add
exec("./scripts/startgui.cs");
to the "./client/init.cs"
startgui.cs
//--- OBJECT WRITE BEGIN ---
function loadStartup()
{
$StartupIdx=0;
StartupGui::next();
schedule(100, 0, checkStartupDone );
alxPlay(menumusic);
}
//-------------------------------------
function StartupGui::click()
{
StartupGui.done=true;
checkStartupDone();
}
//-------------------------------------
function StartupGui::next()
{
Canvas.setContent( BlankGui );
$StartupIdx++;
%bitmap[1] = "GarageGames.jpg";
%bitmap[2] = "";
%bitmap[3] = "";
StartupGui.setBitmap("starter.fps/client/ui/" @ %bitmap[$StartupIdx]);
StartupGui.done=false;
Canvas.setContent( StartupGui );
}
//-------------------------------------
function checkStartupDone()
{
if (!isObject(StartupGui))
return;
if (StartupGui.done)
if ($StartupIdx==3)
{
StartupGui.done=1;
StartupGui.delete();
BlankGui.delete();
flushTextureCache(); // dont wanna keep the startup logos in vram
loadMainMenu();
alxstop(menumusic);
} else {
StartupGui::next();
schedule(100, 0, checkStartupDone );
}
else
schedule(100, 0, checkStartupDone );
}
//--- OBJECT WRITE END ---
[edit]
Ideas
-> Use Theora for movie startup logos
Categories: TGE | Art | GUI | TorqueScript



