DTS/FeatureChart

From TDN

This is a side-by-side feature comparison of the various DTS exporters available for common 3D packages.

image:logo_max.gif image:logo_maya.gif image:logo_lightwave.gif image:logo_blender.gif image:logo_milkshape.gif image:logo_gamespace.gif
Torque Game Engine DTS Exporter Matrix 3DS Max Maya Lightwave Blender MilkShape GameSpace Unwrap3D
Supported Versions 4.2-2009 4.5-7.0 7.5+ 2.33+ 1.7.0 1.5 v215
Application Price $3500 $2000 $795 Free $25 $299 $40
Download Exporter 3DS Max 4-8

3DS Max 9-2008

3DS Max 2009

UnmessDTS

Maya Lightwave Blender MilkShape GameSpace
Documentation 3ds max Maya LightWave Blender included in download included in download
Geometry
Meshes yes yes yes yes yes yes yes
Custom Bounds yes yes no yes yes yes  ?
Auto Bounds no yes yes yes yes yes  ?
Collision Meshes yes yes yes yes yes yes  ?
LOS Collision Meshes yes yes yes yes yes yes  ?
>8 Col Details [10]  ?  ? yes yes yes  ?  ?
Nodes yes yes yes yes [6] yes yes  ?
Billboards yes yes yes yes yes yes  ?
Triangle Stripping yes yes no yes [7] yes yes  ?
Animation
Bone Animation yes yes yes yes yes yes no
Sequence Export yes yes yes yes yes yes no
Blend Sequences yes yes yes yes yes yes no
DSQ Export yes yes yes yes [4] partial yes no
Ground Transform yes yes yes yes yes yes no
Image File Lists (IFL) yes partial [9] yes partial [9] partial [9] partial [9] no
Morph Animation (outdated) partial no no no no no no
Mesh Visibility Animation partial yes yes yes yes yes no
Animation Triggers yes yes yes yes yes yes no
Optimization
Levels of Detail (LOD) yes yes [3] yes yes yes yes partial
Auto LOD no no no no no no no
Auto Billboard LOD yes yes yes yes no yes no
Textures
Apply Materials yes yes yes yes yes yes yes
UV Coordinates yes yes yes yes yes yes yes
UV Animation (outdated) yes no no no no no no
Detail Textures no no yes yes yes no no
Decals (not supported) yes no no no no no no
Sort Transparent Meshes yes yes no no yes yes no
Translucent (Unsorted) yes yes yes yes yes yes no
Additive yes no yes yes yes no no
Subtractive yes no yes yes yes no no
2-Sided Materials yes yes yes yes no yes no
Environment Map yes yes yes yes yes no no
Bump Maps (not supported) yes no no yes no no no
Self Illuminated yes no yes yes yes yes no
NoMipMap yes yes yes yes yes no no
ZeroBorder MipMap yes yes yes yes yes no no
Platforms Supported
Official GG Exporter yes yes no [a] no [a] no no [a] no
Windows yes yes yes yes yes yes yes
Mac no yes yes yes no no no
Linux no yes [8] no yes no no no

Footnotes:

  • [1] Requires Max 4 Multires Plugin in Max 5.
  • [2] This exporter's developement is in-progress with the support of GarageGames.
  • [3] Exporter GUI can auto-generate detail markers.
  • [4] DSQ Exporter auto-generates .cs files for the shape.
  • [5] Renders only 1 bone per vertex in viewport.
  • [6] Supported via Armatures.
  • [7] Supported via built-in Quick and Dirty triangle stripper, also supports implementation found at http://www.vtk.org
  • [8] Pre-compiled binaries are not available for Linux, but should work if compiled with the corresponding Maya SDK.
  • [9] This works, but the IFL animation does not show up in the application.
  • [10] Support for more than 8 collision details is new feature found in TGE 1.4.
  • [a] This exporter's developement is in-progress with the support of GarageGames.