WorldBuilding/Visual Style/Overview

From TDN

This page is a Work In Progress.

Introduction


A strong visual style such as Cel-Shading or Toon-like visuals will be able to define your game and strengthen it's visual landscape. GarageGames's Marble Blast is a prime example of these changes; they added specific rendering changes and defined a solid color palette which resulted in a unique-looking game.



Temporary Link:Chapter 2. Creating a Successful Indie Game With Torque