WorldBuilding/ParticleEditor/Overview

From TDN

Introduction

Torque supports particles, but does not as of yet have a fully supported editor. The complexity of the current Particle Editor has caused for it to be removed from Torque 1.4. It can simply be replaced by taking the GUI file from TGE 1.3 and placing it back into the the editor's folder in TGE 1.4. Thus currently, to edit the particles you are mainly required to do so outside of Torque.

ParticleEditor

Torque 1.3 and 1.4 feature the ParticleEditor version 1.2 from LabRat. However, he has updated the editor to version 1.3 which is an easy install and changes a load of function. Download the ParticleEditor 1.3

This is a third party editor, therefore please use at your own risk (i.e it might mess up your particles, although shouldn't).