WorldBuilding/FAQ/General FAQ

From TDN


Contents

Files

I've saved my file, but I can't find it
Use the tree browser to view all the files within your game directory and check the location. Alternatively, use windows to search through the folders.

Where can I find maps for my game?
You can find previously made maps for Tribes2, which with some tweaking can work for your game, although these would best be used for testing and tweaking your game. Tribes2Maps




Textures

How can I avoid duplicate textures?
Simply place shared textures one level above each of your models. Torque will look up the directory structure all the way to execution root to find the files it needs.

What texture size should I use?
Non power-of-2 textures - textures that do not have dimensions that are a power of 2 (2x2, 4x4, 8x4, 32x32, 128x256, etc) will not work properly with a lot of the most common shader hardware available today. Change your texture sizes to fix this; use the following: ..., 64x64, 128x128, 256x256, 512x512, .... . You can use different setups such as 128x512 as long as they remain of the power of 2.

My texture doesn't appear correctly, why?
Typically the mission editor requires your terrain textures to be set to 256x256. You can change this through the engine code, but the SDK comes out of the box with its settings at 256x256. Any files bigger than this size will appear to be 'sliced' up or weird artifacts might appear.




World Editor Inspector

My mission file got corrupted
Unfortunately this can happen, please make sure that you make regular backups of your game data.





World Editor Creator




Terrain Editor




Terrain Terraform Editor


I have created a heightmap for a level. The heightmap has been created properly, however after applying the heightmap using the "Bitmap" option in the terrain generator section of TGE1.4 for some reason it seems to remove the option of then tweaking the terrain with the terrain painter. Regardless of method or brush size, I am no longer able to adjust or tweak the terrain.

This probably isn't a heightmap issue. Most likely your terrain is not set to tile infinitely.

In the general editor mode (F11, then F3), select your terrain from the tree control and look at the tile option. If it's unchecked, then you won't be able to paint or edit your terrain. Enable the checkbox and you should be back in business. It's a pretty cool feature, but it can be confusing when you first encounter it.





Terrain Texture Editor




Terrain Texture Painter

Does Torque support digital tablets and pressure sensitive pens?
Currently, this isn't a feature supported.




Misc. Questions and Problems