TorqueX/Tutorials/3D Beta/AssetBrowserPane
From TDN
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[edit] IntroductionThe Asset Browser pane contains a collection of all elements which can be placed into the 3D scene. Multiple categories have been set up to separate your assets/objects from general Torque X and XNA objects.
[edit] Visual
[edit] My Project AssetsThe "My Project Assets" tree list is filled when an XNA Game Studio project is selected. It contains a list of images, models, materials, shader effects, and level data files. These are all objects that you can interact with. • Levels: Contains all of your level data files packaged with the project
[edit] Torque X ObjectsThe "Torque X Objects" tree is filled with common objects generated by Torque X technology. ... |




