Talk:TGB/MiniPlatformerTutorial

From TDN

Using


function t2dSceneGraph::onUpdateScene()
{
       $pGuy.updateMovement();
}

seems to cause the program to keep trying to execute updateMovement(), I suppose because the program keeps redrawing the Scene Graph. This eventually causes my entire computer to start to lag out and eventually the program will hang and have to be CTRL+ALT+DELETE killed. This occurs after pressing the test button, testing the game and then exiting.


Aaron Goselin 02:59, 18 September 2006 (PST)



Error from onUpdateScene
Error from onUpdateScene