TGB/Resources
From TDN
[edit] Resource ListingResources are designed to improve your workflow by being able to easily add and share art or editor functionality between projects. Below you can find user submitted resources to add and use in your games. |
[edit] Torque Game Builder Resources |
[edit] Art |
shooterArt | Image files from the old T2D basic (side scrolling shooter) tutorial. |
ParticlesArt | 59 Particle Effects from past and present TGB releases. |
[edit] Audio |
AudioManager | Adds an Audio Manager to the TGB Editor. |
[edit] Font |
Font Helper | Simplifies the process of creating and importing cached fonts. |
[edit] Scene Objects |
Dynamic Shadow | This is rough code to show how to add dynamic shadow to your game. |
[edit] Codebase Changes/Additions |
Making the Default GUI Profiles Show Up in TGB | Quick modification to the core engine codebase to allow the "common" GUI Profiles to be used in the TGB Editor. |
Real World Time | Additional code to return the real world time from the computer's clock. |
[edit] DeathCampArt |
DeathCampArt | Sprites for my school project |