TGB/Reference

From TDN

Contents

This document is the index page for the complete script reference to TGB. The reference includes descriptions for functions, objects, object methods, fields, and callbacks, and console variables. If you are looking for specific information on any of these things, you are in the right place. If you are looking for general information about the workings of the engine or tutorials on how to accomplish certain tasks, you'll probably have better luck elsewhere. For example reference entries that detail the layout of the information, check this page.

Much of this information also appears synopsized in the Torque 2D Reference Guide.

Class Hierarchy

TGB Dictionary

TGB Reference

Debug Modes

Glossary

Profiler

System Variables

Utility Functions

Vector Manipulation Functions

Class Alphabetical List

A - G H - S T - Z

ActionMap

BanList

ConsoleLogger

EventManager

FileObject

GameConnection

GuiBitmapBorderCtrl

GuiBitmapButtonCtrl

GuiBitmapButtonTextCtrl

GuiBorderButtonCtrl

GuiButtonBaseCtrl

GuiButtonCtrl

GuiCanvas

GuiCheckBoxCtrl

GuiIconButtonCtrl

GuiImageList

GuiListBoxCtrl

GuiToolboxButtonCtrl

GuiRadioCtrl

HTTPObject

LangTable

LevelBuilder3DShapeTool

LevelBuilderAnimatedSpriteTool

LevelBuilderChunkedSpriteTool

LevelBuilderParticleTool

NetConnection

pathAStar2d

pathGrid2d

ScriptObject

SimObject

t2dAnimatedSprite

t2dChunkedSprite

t2dAnimationDatablock

t2dCollisionMaterialDatablock

t2dImageMapDatablock

t2dParticleEffect

t2dParticleEmitter

t2dPath

t2dSceneGraph

t2dSceneGraphDatablock

t2dSceneObject

t2dSceneObjectDatablock

t2dSceneWindow

t2dScroller

t2dShape3D

t2dShapeVector

t2dStaticSprite

t2dTileMap

t2dTileLayer

t2dTrigger