TGB/Other Resources/LayerFloater
From TDN
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[edit] TGB Layer FloaterDownload Layer Management Floater Window Here With the release of TGB 1.1.1 we introduced new functionality that supports managing of the individual layers (0-31) of your scene. We added a new rollout in the Edit Panel when the scenegraph is selected called 'Layer Management'. Though, the restriction of having to select the scenegraph in order to get at visibility/locking of a specific layer was found to be cumbersome after we code-locked our 1.1.1 release. So we decided to wrap a quick toggle floating window addon into our build and found it to be EXTREMELY useful. We have now released this addon to you, as a utility that not only shows how to write a simple floating window addon to the LevelBuilder (extending it's functionality through simple scripting) but also saves you alot of time when you need to hide objects in a complex scene to work on something or lock them so you don't select them accidentally. [edit] InstallationTo install the layerFloater addon you need only download the zip file from the link at the bottom or top of this page and extract it into the path below. $installPath being the path you installed Torque Game Builder into.
$installPath/games/tools/resources/
Once you have extracted the folder into that path, you need only restart TGB and you can now use your new addon. It will also be listed in the about dialog as a loaded addon and should appear as 'layerFloater'. Download Layer Management Floater Window Here
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