TGB/KnownIssues/Fixes/loadsavebrushes
From TDN
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Go to imageSelection.ed.cs, to line 470, and edit two lines there to look like this: // Load/Save Brushes. tileScreenMenu.scriptCommand["Brush", 1] = "TileMapEditor::loadFile(\"*.bru\", loadBrushes, $currentBrushDirectory);"; tileScreenMenu.scriptCommand["Brush", 2] = "TileMapEditor::saveFile(\"*.bru\", saveBrushes, $currentBrushDirectory);"; Just be sure you get the lines that start with tileScreenMenu.scriptCommand["Brush", 1] and tileScreenMenu.scriptCommand["Brush", 2]
else if (%ext $= "*.bru")
{
%filter = %dialog.AddFilter("*.bru","TGB Tile Brush Files");
%filterList.setSelected ( %filter );
}
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