T2D/FAQ/Physics
From TDN
How do I make collision polys? What is a collision poly?
Determing where collision occured
Bouncing Ball Physics
Issue with my character bobbing up and down
Physics Timing Issues
setCollisionMasks() help
How do you delay collision?
Collision callbacks?
What determines if an object is the source or destination for collisions?
How about a raycast command which works within the world?



