Image:BlendPlayerMesh.zip

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BlendPlayerMesh.zip (265KB, MIME type: application/zip)

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Includes: em_ prefixed DSQs of all animations thus far including the blend animations except for the funky lookXX ones as I cannot yet tell what those do. Includes the blend file. Finally includes the cs file so you don't have to make your own. Also, em_run.dsq, em_back.dsq, and em_side.dsq are setup as ground transform animations. If you want to recreate those you will have to keyframe the Bounds for each individually and export them individually. See the tutorial for the reasons behind this.

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