DTS/Blender/Creating a Simple Shape

From TDN

A Simple Shape in Blender

When you open blender, it comes up with a cube already on the screen.

Image:Blender_cube.JPG

To delete all of the shapes on the screen, press the delete key and select all.
Image:blender_erase.JPG

To create more shapes press spacebar, and under mesh, there should be more shapes that you can create and put onto your screen.
Image:blender_add.JPG
Then, once you have the torque exporter installed, go up to file -> export -> Torque (.dts)


For video tutorials on the subject of making simple shapes and exporting them with or without materials, there are some excelent videos by Nigel Symes, here:
http://www.users.on.net/~symes/gamedev/videotuts/videotuts.html
Covers: basic DTS export, basic Material Export, colision meshes, Axe tutorial (3 parts case study), animated Static Shapes.