DTS/3dsmax/Creating a Complex Flying Vehicle

From TDN

This page is a Work In Progress.

Contents

Introduction

Requirements

Your model

Nodes

Collision Mesh

Different Types of Flying Vehicles

Sound Setup

Particle Setup

Particle Textures

Controlling that beast!



Until this article has been completed the following resources might be of interest:

Wheeled Flying Vehicle
This resource file contains the engine files for a wheeled flying vehicle. The vehicle is a combination of the existing wheeled vehicle and flying vehicles that come with the Torque SDK. There is a script for the vehicle and a sample Max file demonstrating some of the additional features I added, e.g. flaps and rudder animations. The key bindings and options dialog have been changed to support throttle levels. Press Q to throttle up, and E to throttle down. The vehicle takes off and lands when the velocity is at the threshold values for taking off and landing. All files required to make it work are included. There is no readme file. Use at your own risk.