Constructor/MakingASpotlight

From TDN

This page is a Work In Progress.

Originally created by Josiah Reeves. Tutorial used with permission as long as credit remains intact.

How to Make an Spotlight - The Light

I will be using some of my own textures to demonstrate how to use a spotlight. Open the document you want to light.

Now add the light from the tools panel/add point entity.

A box will be displayed in the Properties panel and the light_point will automatically be selected. Select light_spotlight and press Enter.

In order to see what the light actually looks like select Dynamic from the 3D view.

There could be a few problems if the next step is done incorrectly. In order to rotate the spotlight DO NOT use the heading parameter in the properties of the spotlight. Instead use Rotate Single Axis from the tools window.

If the spotlight is facing an object it should be lit. If it is too far away edit the falloff_outer parameter in the properties panel. You can also edit the color, and falloff_inner in the properties panel.

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