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1x2" 381.75 -17 1.3 0 0 61 0 0 1 1 1 1x2" 382.75 -18 1.3 0 0 55 0 0 1 1 1 1x2" 382.75 -17 1.3 0 0 55 0 0 1 1 1 1x2" -149.25 -105 0.9 0 0 49 0 0 1 1 1 1x2" -148.75 -105.5 0.9 0 0 49 0 0 1 1 1 1x2" -149.25 -106 0.9 0 0 49 0 0 1 1 1 -45° Ramp 1x" -148.5 -106.25 0.9 1 0 49 0 0 1 1 1 -45° Ramp 1x" -148.5 -108.25 0.9 1 0 49 0 0 1 1 1 1x3x5" -150.25 -109.25 4.9 0 0 55 0 0 1 1 1 -45° Ramp 1x" -148.5 -109.75 0.9 1 0 49 0 0 1 1 1 -45° Ramp 1x" -148.5 -111.75 0.9 1 0 49 0 0 1 1 1 2x2F" -189 9 32.1 0 0 53 0 0 1 1 1 1x1" -132.25 -114.75 1.3 0 0 49 0 0 1 1 1 1x3x5" -131.75 -115.75 4.9 1 0 55 0 0 1 1 1 1x1" 374.25 -15.25 1.3 0 0 55 0 0 1 1 1 1x2" 382.5 -22.75 1.3 1 0 55 0 0 1 1 1 1x2" 382.75 -22 1.3 0 0 55 0 0 1 1 1 1x2" 382.75 -21 1.3 0 0 55 0 0 1 1 1 1x2" 382.75 -20 1.3 0 0 55 0 0 1 1 1 1x1" -114.75 -92.25 1.3 0 0 47 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 1x1" 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0 0 1 1 1 2x2 Round" -40 37.5 1.3 3 0 38 0 0 1 1 1 1x4F" 380 -16.25 0.7 1 0 61 0 0 0 0 0 +-NTOBJECTNAME _drawr_1 1x6" 381.75 -21 1.3 0 0 61 0 0 1 1 1 1x1" -132.75 -97.75 0.9 0 0 61 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 1x1" -131.25 -97.75 0.9 0 0 61 0 0 1 1 1 1x1" -129.25 -98.25 0.9 0 0 61 0 0 1 1 1 2x2 Round" -168 37.5 1.3 3 0 38 0 0 1 1 1 2x2F" -189 41 32.1 0 0 53 0 0 1 1 1 2x2 Round" -165.5 49 1.3 2 0 38 0 0 1 1 1 2x2 Round" -149 49.5 1.3 3 0 38 0 0 1 1 1 2x2 Round" -169 69 1.3 2 0 38 0 0 1 1 1 2x2 Round" -136 69.5 1.3 3 0 38 0 0 1 1 1 2x2 Round" -50 -115.5 1.3 1 0 38 0 0 1 1 1 1x4" -28.75 8 31.5 0 0 49 0 0 1 1 1 2x2 Round" -33 53 1.3 3 0 38 0 0 1 1 1 2x2 Round" -40 69.5 1.3 3 0 38 0 0 1 1 1 1x2" 379.5 -22.75 1.3 1 0 55 0 0 1 1 1 2x2 Round" -210 -19.5 1.3 1 0 38 0 0 1 1 1 2x2" -132 -98.5 0.9 0 0 27 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 1x1" -130.75 -98.25 0.9 0 0 61 0 0 1 1 1 2x2 Round" -217 -3 1.3 1 0 38 0 0 1 1 1 2x2 Round" -185.5 62 1.3 2 0 38 0 0 1 1 1 2x2 Round" -197 64.5 1.3 1 0 38 0 0 1 1 1 1x12x5" -29.25 -2 30.3 0 0 49 0 0 1 1 1 1x2" 368.5 -22.75 1.3 1 0 55 0 0 1 1 1 1x2" 369.5 -22.75 1.3 1 0 55 0 0 1 1 1 2x4F" 373 -22 0.7 1 0 45 0 0 1 0 1 1x2" 376.5 -22.75 1.3 1 0 55 0 0 1 1 1 1x2" 381.5 -22.75 1.3 1 0 55 0 0 1 1 1 1x3x5" -150.25 -97.25 4.9 0 0 55 0 0 1 1 1 1x3x5" -150.25 -98.75 4.9 0 0 55 0 0 1 1 1 1x3x5" -150.25 -100.25 4.9 0 0 55 0 0 1 1 1 1x3x5" -150.25 -103.25 4.9 0 0 55 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 1x1" -132.75 -99.25 0.9 0 0 61 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 1x1" -132.75 -99.75 0.9 0 0 61 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 2x2 Round" -85 -46.5 1.3 3 0 38 0 0 1 1 1 1x2" 377.5 -22.75 1.3 1 0 55 0 0 1 1 1 1x2" 378.5 -22.75 1.3 1 0 55 0 0 1 1 1 1x1F Round" -178.75 -91.75 1.1 0 0 38 0 0 1 1 1 1x1F Round" -179.25 -93.25 1.1 0 0 38 0 0 1 1 1 1x1F Round" -186.75 -92.25 1.1 0 0 38 0 0 1 1 1 1x1F Round" -178.75 -94.75 1.1 0 0 38 0 0 1 1 1 1x1F Round" -187.25 -93.75 1.1 0 0 38 0 0 1 1 1 1x3x5" -150.25 -110.75 4.9 0 0 55 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 2x2 Round" -97 -11 1.3 3 0 38 0 0 1 1 1 2x2 Round" -53 -14.5 1.3 3 0 38 0 0 1 1 1 1x1 Round" -191.25 -93.75 1.7 2 0 13 0 0 1 1 1 1x1" -131.25 -99.25 0.9 0 0 61 0 0 1 1 1 2x2" -132 -100.5 0.9 0 0 27 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 1x1" -130.75 -99.75 0.9 0 0 61 0 0 1 1 1 2x2" -130 -99 0.9 0 0 27 0 0 1 1 1 1x1" -129.25 -99.75 0.9 0 0 61 0 0 1 1 1 1x12x5" -28.75 -14 4.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x12x5" -28.75 -8 4.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x3" 366.25 -20.25 1.7 1 0 51 0 0 1 1 1 1x2" 367.25 -22 1.3 0 0 55 0 0 1 1 1 1x2" 367.25 -21 1.3 0 0 55 0 0 1 1 1 1x2" 367.25 -20 1.3 0 0 55 0 0 1 1 1 1x2" 367.25 -19 1.3 0 0 55 0 0 1 1 1 1x2" 367.25 -18 1.3 0 0 55 0 0 1 1 1 1x2" 367.25 -17 1.3 0 0 55 0 0 1 1 1 1x2" -149.25 -98 0.9 0 0 49 0 0 1 1 1 -45° Ramp 1x" -148.5 -97.75 0.9 1 0 49 0 0 1 1 1 1x2" -148.75 -98.5 0.9 0 0 49 0 0 1 1 1 1x1" -132.75 -101.25 0.9 0 0 61 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 1x1" -131.25 -101.25 0.9 0 0 61 0 0 1 1 1 2x2 Round" -52.5 -31 1.3 0 0 38 0 0 1 1 1 1x2" 367.5 -22.75 1.3 1 0 55 0 0 1 1 1 2x2 Round" 368 -22 1.3 2 0 61 0 0 1 1 1 1x1 Print" 386.75 2.25 3.1 1 0 52 Letters/-space 0 0 1 1 1 1x2" -149.25 -99 0.9 0 0 49 0 0 1 1 1 -45° Ramp 1x" -148.5 -99.25 0.9 1 0 49 0 0 1 1 1 1x2" -149.25 -101.5 0.9 0 0 49 0 0 1 1 1 2x2 Round" -113 -51 1.3 0 0 38 0 0 1 1 1 2x2 Round" -117 -14.5 1.3 3 0 38 0 0 1 1 1 2x2F" -93 -87 32.1 0 0 53 0 0 1 1 1 2x2 Round" -81 -83 1.3 0 0 38 0 0 1 1 1 2x2 Round" -81 -19 1.3 0 0 38 0 0 1 1 1 1x12x5" -28.75 -2 4.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x3" 365.25 -19.75 1.7 0 0 51 0 0 1 1 1 1x3" 365.25 -18.25 1.7 0 0 51 0 0 1 1 1 1x3" 366.25 -17.75 1.7 1 0 51 0 0 1 1 1 1x2" 367.25 -16 1.3 0 0 55 0 0 1 1 1 2x4F" 368 -16.5 0.7 0 0 45 0 0 1 0 1 1x2" 370.5 -22.75 1.3 1 0 55 0 0 1 1 1 1x2" 371.5 -22.75 1.3 1 0 55 0 0 1 1 1 1x2" -148.75 -102 0.9 0 0 49 0 0 1 1 1 1x2" -149.25 -102.5 0.9 0 0 49 0 0 1 1 1 -45° Ramp 1x" -148.5 -102.75 0.9 1 0 49 0 0 1 1 1 -45° Ramp 1x" -148.5 -104.75 0.9 1 0 49 0 0 1 1 1 2x2F" -125 -87 32.1 0 0 53 0 0 1 1 1 2x2 Round" -117 -78.5 1.3 3 0 38 0 0 1 1 1 1x1" -114.25 -92.25 1.3 0 0 47 0 0 1 1 1 1x3x5" -130.25 -115.75 4.9 1 0 55 0 0 1 1 1 2x2 Round" -72 -26.5 1.3 3 0 38 0 0 1 1 1 2x2 Round" -65 -43 1.3 3 0 38 0 0 1 1 1 2x2 Round" -64.5 -76 1.3 0 0 38 0 0 1 1 1 2x2 Round" -32.5 -44 1.3 0 0 38 0 0 1 1 1 2x2 Round" -33 -11 1.3 3 0 38 0 0 1 1 1 1x12x5" -28.75 -20 4.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x1 Print" 386.75 2.75 3.1 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 3.25 3.1 1 0 52 Letters/-space 0 0 1 1 1 1x3x5" -150.25 -107.75 4.9 0 0 55 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 1x3x5" -126.75 -106.25 4.9 0 0 55 0 0 1 1 1 1x1" -126.25 -106.75 1.3 0 0 47 0 0 1 1 1 1x3x5" -126.75 -107.75 4.9 0 0 55 0 0 1 1 1 2x2 Round" -104 -90.5 1.3 3 0 38 0 0 1 1 1 2x2 Round" -97 -75 1.3 3 0 38 0 0 1 1 1 2x2F" -61 -87 32.1 0 0 53 0 0 1 1 1 2x2 Round" -64.5 -12 1.3 0 0 38 0 0 1 1 1 2x2 Round" -53 -78.5 1.3 3 0 38 0 0 1 1 1 2x2 Round" -14.5 -13.5 1.3 3 0 38 0 0 1 1 1 1x2" 372.5 -22.75 1.3 1 0 55 0 0 1 1 1 1x2" 373.5 -22.75 1.3 1 0 55 0 0 1 1 1 1x2" 374.5 -22.75 1.3 1 0 55 0 0 1 1 1 2x2 Round" -160.5 -44 1.3 0 0 38 0 0 1 1 1 2x2 Round" -133.5 -47 1.3 2 0 38 0 0 1 1 1 1x3x5" -150.25 -104.75 4.9 0 0 55 0 0 1 1 1 1x3x5" -150.25 -106.25 4.9 0 0 55 0 0 1 1 1 1x1F" -149.75 -108.75 3.5 0 0 55 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__barn 1x3x5" -126.75 -101.75 4.9 0 0 55 0 0 1 1 1 1x3x5" -140.75 -115.75 4.9 1 0 55 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 +-EVENT 3 1 onBotTouch 4000 -1 _Left_overs__barn setRendering 1 1x3x5" -126.75 -109.25 4.9 0 0 55 0 0 1 1 1 1x1" -128.75 -114.75 1.3 0 0 49 0 0 1 1 1 72° Ramp 2x" 386.5 6 4.3 0 0 47 0 0 1 1 1 1x4x4 Print" 386.75 4.5 4 1 0 52 Letters/-space 0 0 1 1 1 2x2 Round" -153.5 -34 1.3 2 0 38 0 0 1 1 1 1x1F Print" -169.75 -103.75 1.5 1 0 27 Letters/-space 0 0 1 1 1 1x1" -170.75 -104.25 1.3 0 0 49 0 0 1 1 1 1x2" -170 -104.25 1.3 1 0 49 0 0 1 1 1 1x1" -169.25 -104.25 1.3 0 0 49 0 0 1 1 1 1x1" -171.25 -104.75 1.3 0 0 49 0 0 1 1 1 1x1" -168.75 -104.75 1.3 0 0 49 0 0 1 1 1 1x6F" -169.75 -106 3.5 0 0 59 0 0 1 1 1 1x2" -168.25 -106 1.3 0 0 49 0 0 1 1 1 1x1" -168.25 -106.75 1.3 0 0 49 0 0 1 1 1 1x3x5" -150.25 -112.25 4.9 0 0 55 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 1x3x5" -128.75 -115.75 4.9 1 0 55 0 0 1 1 1 2x2 Round" -49 -51 1.3 0 0 38 0 0 1 1 1 2x2 Round" -40 -58.5 1.3 3 0 38 0 0 1 1 1 2x2F" -157 -87 32.1 0 0 53 0 0 1 1 1 1x4F" -201 -91.25 0.7 1 0 49 0 0 1 1 1 1x1F" -201.75 -91.75 0.7 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__Bedroom_3 1x1" -171.75 -105.25 1.3 0 0 49 0 0 1 1 1 1x6F" -170.25 -106 3.5 0 0 59 0 0 1 1 1 1x1" -168.75 -107.25 1.3 0 0 49 0 0 1 1 1 1x2" -170 -107.75 1.3 1 0 49 0 0 1 1 1 1x1" -169.25 -107.75 1.3 0 0 49 0 0 1 1 1 1x1 Cone" -199.75 -105.25 1.7 3 0 49 0 0 1 1 1 1x1" -126.25 -97.25 1.3 0 0 47 0 0 1 1 1 1x1" -114.25 -104.25 1.3 0 0 47 0 0 1 1 1 1x1" -114.25 -104.75 1.3 0 0 47 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 2x2 Round" -57 -99 1.3 1 0 38 0 0 1 1 1 2x2 Round" -33 -75 1.3 3 0 38 0 0 1 1 1 2x2 Round" -160.5 -108 1.3 0 0 38 0 0 1 1 1 2x2 Round" -192.5 -108 1.3 0 0 38 0 0 1 1 1 2x2x5" -149.5 -115 4.9 0 0 55 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 2x2 Round" -197 0.5 1.3 1 0 38 0 0 1 1 1 1x1" -114.25 -107.25 1.3 0 0 47 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 1x16" -186.75 -62.5 1.1 0 0 0 0 0 1 1 1 2x2 Round" -160.5 -44 1.9 0 0 38 0 0 1 1 1 2x2 Round" -153.5 -34 1.9 2 0 38 0 0 1 1 1 1x1 Print" 386.75 2.75 3.7 1 0 52 Letters/-space 0 0 1 1 1 1x2F" 380 -17.25 0.9 1 0 3 0 0 1 1 1 +-NTOBJECTNAME _drawr_1_o +-EVENT 0 1 onActivate 0 -1 _drawr_1 disappear 0 +-EVENT 1 1 onActivate 0 -1 _drawr_1_o disappear -1 1x6F" -114.25 -96.5 1.7 0 0 47 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 2x2 Round" -72 -26.5 1.9 3 0 38 0 0 1 1 1 1x2" 367.25 -15.5 1.9 0 0 55 0 0 1 1 1 1x2" 368 -15.25 1.9 1 0 55 0 0 1 1 1 1x2" 369 -15.25 1.9 1 0 55 0 0 1 1 1 1x2" 372 -15.25 1.9 1 0 55 0 0 1 1 1 1x2" 373 -15.25 1.9 1 0 55 0 0 1 1 1 1x2" 374 -15.25 1.9 1 0 55 0 0 1 1 1 2x8F" 380.5 -16 1.7 1 0 61 0 0 1 1 1 1x1 Print" 386.75 2.25 3.7 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 3.25 3.7 1 0 52 Letters/-space 0 0 1 1 1 1x16" -191 -58.75 1.1 1 0 0 0 0 1 1 1 2x2x3" -150 -109.5 7.3 0 0 55 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 1x6F" -126.25 -111 1.7 0 0 47 0 0 1 1 1 1x1" -128.75 -114.75 1.9 0 0 49 0 0 1 1 1 1x6F" -114.25 -99.5 1.7 0 0 47 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self playSound lightOnSound +-EVENT 1 1 onBotTouch 0 Self disappear -1 +-EVENT 2 1 onBlownUp 0 Self disappear -1 1x6F" -119 -115.75 1.7 1 0 47 0 0 1 1 1 1x12x5" -28.75 -8 7.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x1F" -148.75 -108.25 1.3 0 0 49 0 0 1 1 1 2x2 Round" -117 -78.5 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Please wait for the next one 2x2x3" -132 -92.5 7.3 0 0 55 0 0 1 1 1 2x2x3" -139 -115.5 7.3 0 0 55 0 0 1 1 1 1x2" -138.25 -115.5 6.7 0 0 55 0 0 1 1 1 2x2x3" -133 -115.5 7.3 0 0 55 0 0 1 1 1 2x2x3" -130 -115.5 7.3 0 0 55 0 0 1 1 1 1x2" -129.25 -115.5 6.7 0 0 55 0 0 1 1 1 2x2x3" -128.5 -115.5 7.3 0 0 55 0 0 1 1 1 1x6F" -114.25 -102.5 1.7 0 0 47 0 0 1 1 1 2x2 Round" -197 64.5 1.9 1 0 38 0 0 1 1 1 2x2 Round" -169 69 1.9 2 0 38 0 0 1 1 1 1x1F" -207.25 -58.25 0.9 0 0 27 0 0 1 1 1 2x2 Round" -209 -51 1.9 0 0 38 0 0 1 1 1 1x16" -210.25 -62.5 1.1 0 0 0 0 0 1 1 1 2x2x3" -133.5 -92.5 7.3 0 0 55 0 0 1 1 1 1x2" -132.75 -92.5 6.7 0 0 55 0 0 1 1 1 1x2" -135.25 -115.5 6.7 0 0 55 0 0 1 1 1 2x2x3" -134.5 -115.5 7.3 0 0 55 0 0 1 1 1 1x2" -133.75 -115.5 6.7 0 0 55 0 0 1 1 1 1x2" -132.25 -115.5 6.7 0 0 55 0 0 1 1 1 2x2 Round" -53 49.5 1.9 3 0 38 0 0 1 1 1 2x2 Round" -40 37.5 1.9 3 0 38 0 0 1 1 1 1x4" 370.5 -15.25 1.9 1 0 8 0 0 1 1 1 1x1" 376.75 -13.25 1.9 0 0 3 0 0 1 1 1 +-NTOBJECTNAME _door_2 +-EVENT 0 1 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-150 -107.25 7.3 1 0 55 0 0 1 1 1 1x2" -150 -108.75 7.3 1 0 55 0 0 1 1 1 1x2" -150 -110.25 7.3 1 0 55 0 0 1 1 1 1x2" -150 -111.75 7.3 1 0 55 0 0 1 1 1 1x2" -127 -100.75 7.3 1 0 55 0 0 1 1 1 25° Ramp 4x" -127.25 -102.5 8.5 1 0 55 0 0 1 1 1 1x2" -127 -102.25 7.3 1 0 55 0 0 1 1 1 25° Ramp 4x" -127.25 -106.5 8.5 1 0 55 0 0 1 1 1 1x2" -136.75 -115.5 7.3 0 0 55 0 0 1 1 1 25° Ramp 4x" -127.25 -108.5 8.5 1 0 55 0 0 1 1 1 25° Ramp 4x" -127.25 -110.5 8.5 1 0 55 0 0 1 1 1 1x2" 367.25 -18 2.5 0 0 55 0 0 1 1 1 1x4" 367.25 -16.5 2.5 0 0 8 0 0 1 1 1 2x2 Round" -192.5 -44 2.5 0 0 38 0 0 1 1 1 1x4" -201 -58.75 1.7 1 0 0 0 0 1 1 1 1x1" -200.25 -66.75 1.3 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick 1x2" -202 -66.75 1.3 1 0 0 0 0 1 1 1 1x2" -201.75 -68.5 1.3 0 0 59 0 0 1 1 1 64x64 Base" -175 -91.5 32.5 0 0 8 0 0 1 1 1 +-NTOBJECTNAME _AFK_round_killer 1x2" -208 -66.75 1.3 1 0 0 0 0 1 1 1 1x2" -195.25 -86 1.3 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick 1x2" -209 -66.75 1.3 1 0 0 0 0 1 1 1 1x2" -210.25 -67.5 1.3 0 0 0 0 0 1 1 1 2x2 Round" -197 0.5 2.5 1 0 38 0 0 1 1 1 1x16" -132.5 -115.25 8.5 1 0 55 0 0 1 1 1 2x2 Round" -97 -107 2.5 3 0 38 0 0 1 1 1 1x2" 367.25 -19 2.5 0 0 55 0 0 1 1 1 1x2" -201.75 -69.5 1.3 0 0 59 0 0 1 1 1 1x2" -201.75 -70.5 1.3 0 0 59 0 0 1 1 1 1x2" -201.75 -77 1.3 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -210 -66.75 1.3 1 0 0 0 0 1 1 1 1x2" -210.25 -71.5 1.3 0 0 0 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -207 -90.25 1.3 1 0 0 0 0 1 1 1 1x2" -141.25 -115.5 7.3 0 0 55 0 0 1 1 1 1x2" -139.75 -115.5 7.3 0 0 55 0 0 1 1 1 1x2" -138.25 -115.5 7.3 0 0 55 0 0 1 1 1 1x12x5" -28.75 4 10.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x1 Print" 386.75 4.25 7.9 1 0 52 Letters/-space 0 0 1 1 1 2x2F" -157 -55 32.1 0 0 53 0 0 1 1 1 2x2 Round" -160.5 -44 2.5 0 0 38 0 0 1 1 1 2x2 Round" -153.5 -34 2.5 2 0 38 0 0 1 1 1 1x2" -201.75 -79 1.3 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -210.25 -70.5 1.3 0 0 0 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 2x2 Round" -133.5 -47 2.5 2 0 38 0 0 1 1 1 1x2" -127 -106.75 7.3 1 0 55 0 0 1 1 1 2x2 Round" -33 21 2.5 3 0 38 0 0 1 1 1 1x1 Print" 386.75 3.25 4.3 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 3.75 7.9 1 0 52 Letters/-space 0 0 1 1 1 2x2 Round" -177 -51 2.5 0 0 38 0 0 1 1 1 1x16" -186.75 -62.5 1.7 0 0 0 0 0 1 1 1 1x16" -206 -58.75 1.7 1 0 0 0 0 1 1 1 1x1F" -207.25 -58.25 1.1 0 0 27 0 0 1 1 1 2x2 Round" -209 -51 2.5 0 0 38 0 0 1 1 1 2x2 Round" -137 -27 2.5 2 0 38 0 0 1 1 1 2x2 Round" -209 13 2.5 0 0 38 0 0 1 1 1 1x12x5" -29.25 6.5 10.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x4" -28.75 8 30.3 0 0 49 0 0 1 1 1 2x2 Round" -40 37.5 2.5 3 0 38 0 0 1 1 1 1x2" 368.5 -22.75 2.5 1 0 55 0 0 1 1 1 45° Ramp 2x Print" 368.5 -22 2.1 0 0 51 2x2r/monitor1 0 0 1 1 1 25° Ramp 1x" 369.25 -21.75 2.1 0 0 51 0 0 1 1 1 1x2" 369.5 -22.75 2.5 1 0 55 0 0 1 1 1 1x2" 370.5 -22.75 2.5 1 0 55 0 0 1 1 1 1x2" 378.5 -15.25 2.5 1 0 55 0 0 1 1 1 1x2" -201.75 -72.5 1.3 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -205 -66.75 1.3 1 0 0 0 0 1 1 1 1x2" -206 -66.75 1.3 1 0 0 0 0 1 1 1 1x2" -207 -66.75 1.3 1 0 0 0 0 1 1 1 1x2" -210.25 -68.5 1.3 0 0 0 0 0 1 1 1 1x2" -210.25 -69.5 1.3 0 0 0 0 0 1 1 1 1x2" -210.25 -78.5 1.3 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x1F" 379.75 -15.75 1.9 0 0 49 0 0 0 0 0 1x6" 380.5 -15.25 2.5 1 0 8 0 0 1 1 1 1x2" 382.5 -15.25 2.5 1 0 55 0 0 1 1 1 1x1F" -208.75 -58.25 1.1 0 0 27 0 0 1 1 1 1x16" -210.25 -62.5 1.7 0 0 0 0 0 1 1 1 2x2F" -157 -23 32.1 0 0 53 0 0 1 1 1 1x2" -210.25 -79.5 1.3 0 0 0 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick 2x2 Round" -146 -19.5 2.5 1 0 38 0 0 1 1 1 2x2 Round" -84.5 65 2.5 0 0 38 0 0 1 1 1 2x2 Round" -53 49.5 2.5 3 0 38 0 0 1 1 1 2x2 Round" -33 53 2.5 3 0 38 0 0 1 1 1 2x2 Round" -40 69.5 2.5 3 0 38 0 0 1 1 1 1x2" 371.5 -22.75 2.5 1 0 55 0 0 1 1 1 1x2" 372.5 -22.75 2.5 1 0 55 0 0 1 1 1 1x2" 373.5 -22.75 2.5 1 0 55 0 0 1 1 1 1x2" 374.5 -22.75 2.5 1 0 55 0 0 1 1 1 1x2" 375.5 -22.75 2.5 1 0 55 0 0 1 1 1 72° Ramp 2x" 386.5 5 7.9 0 0 47 0 0 1 1 1 1x1 Print" 386.75 3.25 4.9 1 0 52 Letters/-space 0 0 1 1 1 Front Door" -198.5 -66.75 2.5 3 0 58 0 0 1 1 0 +-NTOBJECTNAME _Door9243898429572587 +-EVENT 0 1 onActivate 0 Self contentStart 0 0 +-EVENT 1 1 onContentStart 0 Self setColliding 0 +-EVENT 2 1 onContentStart 0 Self setRayCasting 0 +-EVENT 3 1 onContentStart 0 Self playSound contentSoundStartAIM +-EVENT 4 1 onContentStarted 3000 Self contentStop 0 +-EVENT 5 1 onContentStop 675 Self playSound contentSoundStopAIM +-EVENT 6 1 onContentStopped 0 Self setColliding 1 +-EVENT 7 1 onContentStopped 0 Self setRayCasting 1 +-EVENT 8 1 onContentRestricted 0 Client CenterPrint You are not allowed to use this door. 2 +-EVENT 9 1 onContentRestricted 0 Self playSound contentError +-EVENT 10 1 onContentStuckPlayer 0 Self contentStart 0 0 +-EVENT 11 1 onContentStuckVehicle 0 StuckVehicleSpawns respawnVehicle +-EVENT 12 1 onContentBlocked 0 Client CenterPrint At least one brick or vehicle is blocking this door. 2 +-EVENT 13 1 onContentBlocked 0 Self playSound contentError +-EVENT 14 1 onContentCreated 0 Self setColliding 1 +-EVENT 15 1 onContentCreated 0 Self setRayCasting 1 +-EVENT 16 1 onContentCreated 0 Self setRendering 0 1x2" -201.75 -76 1.3 0 0 59 0 0 1 1 1 1x2" -142.75 -115.5 7.3 0 0 55 0 0 1 1 1 1x8" -138.5 -115.25 8.5 1 0 55 0 0 1 1 1 1x2" -127 -108.25 7.3 1 0 55 0 0 1 1 1 1x2" -127 -109.75 7.3 1 0 55 0 0 1 1 1 1x2" -127 -111.25 7.3 1 0 55 0 0 1 1 1 1x8F" -130.5 -114.75 2.3 1 0 49 0 0 1 1 1 25° Ramp 4x" -127.25 -112.5 8.5 1 0 55 0 0 1 1 1 25° Ramp 2x" -127.25 -114 8.5 1 0 55 0 0 1 1 1 1x2" 376.5 -22.75 2.5 1 0 55 0 0 1 1 1 1x4x4 Print" 386.75 2.5 8.8 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 2.75 4.3 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 2.75 4.9 1 0 52 Letters/-space 0 0 1 1 1 2x2 Round" -180.5 -31 2.5 0 0 38 0 0 1 1 1 1x1" -201.75 -73.25 1.3 0 0 59 0 0 1 1 1 2x2 Round" -212.5 -31 2.5 0 0 38 0 0 1 1 1 2x2 Round" -210 -19.5 2.5 1 0 38 0 0 1 1 1 2x2 Round" -185.5 -2 2.5 2 0 38 0 0 1 1 1 1x2" 377.5 -22.75 2.5 1 0 55 0 0 1 1 1 1x2" 377.5 -15.25 2.5 1 0 55 0 0 1 1 1 1x2" 378.5 -22.75 2.5 1 0 55 0 0 1 1 1 1x2" 379.5 -22.75 2.5 1 0 55 0 0 1 1 1 1x2F" 380 -17.25 1.1 1 0 61 0 0 1 1 1 +-NTOBJECTNAME _drawr_1_o 1x4F" 380 -16.25 1.1 1 0 61 0 0 0 0 0 +-NTOBJECTNAME _drawr_1 1x4F" 380 -16.25 1.5 1 0 61 0 0 1 1 1 1x2" 380.5 -22.75 2.5 1 0 55 0 0 1 1 1 1x2" 381.5 -22.75 2.5 1 0 55 0 0 1 1 1 1x4F" 381.75 -18.5 1.1 0 0 61 0 0 1 1 1 Front Door" -201 -90.25 2.5 1 0 58 0 0 1 1 0 +-NTOBJECTNAME _Door9243898429572587 +-EVENT 0 1 onActivate 0 Self contentStart 0 0 +-EVENT 1 1 onContentStart 0 Self setColliding 0 +-EVENT 2 1 onContentStart 0 Self setRayCasting 0 +-EVENT 3 1 onContentStart 0 Self playSound contentSoundStartAIM +-EVENT 4 1 onContentStarted 3000 Self contentStop 0 +-EVENT 5 1 onContentStop 675 Self playSound contentSoundStopAIM +-EVENT 6 1 onContentStopped 0 Self setColliding 1 +-EVENT 7 1 onContentStopped 0 Self setRayCasting 1 +-EVENT 8 1 onContentRestricted 0 Client CenterPrint You are not allowed to use this door. 2 +-EVENT 9 1 onContentRestricted 0 Self playSound contentError +-EVENT 10 1 onContentStuckPlayer 0 Self contentStart 0 0 +-EVENT 11 1 onContentStuckVehicle 0 StuckVehicleSpawns respawnVehicle +-EVENT 12 1 onContentBlocked 0 Client CenterPrint At least one brick or vehicle is blocking this door. 2 +-EVENT 13 1 onContentBlocked 0 Self playSound contentError +-EVENT 14 1 onContentCreated 0 Self setColliding 1 +-EVENT 15 1 onContentCreated 0 Self setRayCasting 1 +-EVENT 16 1 onContentCreated 0 Self setRendering 0 1x1F" 381.75 -16.25 1.9 0 0 49 0 0 0 0 0 1x2" 382.5 -22.75 2.5 1 0 55 0 0 1 1 1 1x2" 382.75 -20 2.5 0 0 55 0 0 1 1 1 1x2" -196 -66.75 1.3 1 0 0 0 0 1 1 1 1x1" -202.25 -73.25 1.3 0 0 49 0 0 1 1 1 1x1" -202.25 -75.75 1.3 0 0 49 0 0 1 1 1 1x2" -201.75 -78 1.3 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 2x2 Round" -217 -3 2.5 1 0 38 0 0 1 1 1 1x2" -133.75 -115.5 7.3 0 0 55 0 0 1 1 1 1x2" -132.25 -115.5 7.3 0 0 55 0 0 1 1 1 1x2" -130.75 -115.5 7.3 0 0 55 0 0 1 1 1 1x2" -129.25 -115.5 7.3 0 0 55 0 0 1 1 1 25° Ramp 2x" -127.75 -115 8.5 1 0 55 0 0 1 1 1 2x2 Round" -116.5 65 2.5 0 0 38 0 0 1 1 1 1x4F" 381.75 -18.5 1.5 0 0 61 0 0 1 1 1 1x1F" 382.25 -19.75 1.9 0 0 49 0 0 0 0 0 1x2" 382.75 -22 2.5 0 0 55 0 0 1 1 1 1x2" 382.75 -21 2.5 0 0 55 0 0 1 1 1 1x2" 382.75 -19 2.5 0 0 55 0 0 1 1 1 1x2" 382.75 -18 2.5 0 0 55 0 0 1 1 1 1x2" 382.75 -17 2.5 0 0 55 0 0 1 1 1 1x1F" -188.25 -71.75 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__medi_area 1x2" -195 -66.75 1.3 1 0 0 0 0 1 1 1 1x2" -195.25 -67.5 1.3 0 0 59 0 0 1 1 1 1x1" -195.25 -68.25 1.3 0 0 59 0 0 1 1 1 1x1F" -187.75 -82.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__bathroom_wall_1 1x2" -188 -90.25 1.3 1 0 0 0 0 1 1 1 1x2" 382.75 -16 2.5 0 0 55 0 0 1 1 1 72° Ramp 2x" 386.5 -7 7.9 2 0 47 0 0 1 1 1 1x1 Print" 386.75 -6.75 6.1 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 -3.25 7.9 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 -2.75 7.9 1 0 52 Letters/-space 0 0 1 1 1 1x1F" -188.75 -69.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__medi_area 1x1F" -191.25 -69.75 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__medi_area 1x1F" -189.75 -71.75 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__medi_area 1x2" -194 -66.75 1.3 1 0 0 0 0 1 1 1 1x2" -189 -90.25 1.3 1 0 0 0 0 1 1 1 2x2 Round" -212.5 -117.5 2.5 0 0 38 0 0 1 1 1 2x2 Round" -65 -43 2.5 3 0 38 0 0 1 1 1 1x2" 367.5 -15.25 2.5 1 0 55 0 0 1 1 1 1x6" 370.5 -15.25 2.5 1 0 8 0 0 1 1 1 1x2" 372.5 -15.25 2.5 1 0 55 0 0 1 1 1 1x1 Print" 386.75 -6.25 7.9 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 -5.75 7.9 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 -4.75 4.9 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 -4.75 4.3 1 0 52 Letters/-space 0 0 1 1 1 1x1F" -189.75 -82.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__bathroom_wall_2 1x1F" -189.25 -83.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__bathroom_wall_2 1x1F" -193.25 -80.75 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__bathroom_wall_2 1x1F" -188.25 -84.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__bathroom_wall_1 1x1F" -187.75 -85.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__bathroom_wall_1 1x1F" -188.75 -85.75 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__bathroom_wall_1 1x1F" -148.25 -108.25 1.5 0 0 55 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__barn 1x2" 373.5 -15.25 2.5 1 0 55 0 0 1 1 1 1x1" 374.25 -15.25 2.5 0 0 55 0 0 1 1 1 1x1 Print" 386.75 -5.25 4.3 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 -5.25 4.9 1 0 52 Letters/-space 0 0 1 1 1 2x4" -187.5 -80.5 1.3 0 0 49 0 0 1 1 1 1x1F" -193.75 -82.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__bathroom_wall_2 1x1F" -197.25 -80.75 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__Bedroom_1 1x1F" -194.75 -83.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__bathroom_wall_2 2x2 Round" -162 -88.5 2.5 0 0 38 0 0 1 1 1 1x1F" -197.75 -81.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__Bedroom_1 1x2" -186.75 -89.5 1.3 0 0 0 0 0 1 1 1 1x2" -187 -90.25 1.3 1 0 0 0 0 1 1 1 1x4" 375.5 -15.25 2.5 1 0 59 0 0 0 0 0 +-NTOBJECTNAME _door_1 1x4x4 Print" 386.75 -1.5 4 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 4.75 6.1 1 0 52 Letters/-space 0 0 1 1 1 2x10" -192.5 -67.5 1.3 1 0 49 0 0 1 1 1 1x1F" -200.75 -77.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__garage_area_3 1x1F" -202.75 -76.75 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__garage_area_3 1x1F" -203.75 -78.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__garage_area_3 1x1F" -200.75 -82.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__Bedroom_1 1x1F" -203.25 -79.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__garage_area_3 1x1F" -207.75 -71.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__garage_area_1 1x1F" -209.25 -77.75 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__garage_area_1 2x2 Round" -85 -46.5 2.5 3 0 38 0 0 1 1 1 1x4x4 Print" 386.75 -4.5 8.8 1 0 52 Letters/-space 0 0 1 1 1 1x2" -188.5 -81.75 1.3 1 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -189.5 -81.75 1.3 1 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x1" -192.75 -81.75 1.3 0 0 59 0 0 1 1 1 1x2" -186.75 -88.5 1.3 0 0 0 0 0 1 1 1 8x8 Grill" -189 -88 1.1 0 0 59 0 0 1 1 1 1x2" -190 -90.25 1.3 1 0 0 0 0 1 1 1 1x1F" -208.25 -72.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__garage_area_1 1x1F" -143.75 -100.25 1.9 0 0 59 0 0 1 1 1 2x2 Round" -84.5 -63 2.5 0 0 38 0 0 1 1 1 2x2 Round" -53 -14.5 2.5 3 0 38 0 0 1 1 1 1x16" -191 -58.75 1.7 1 0 0 0 0 1 1 1 1x2" -193 -66.75 1.3 1 0 0 0 0 1 1 1 1x2" -193.5 -81.75 1.3 1 0 59 0 0 1 1 1 1x2" -194.5 -81.75 1.3 1 0 59 0 0 1 1 1 1x1F" -199.25 -88.75 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__Bedroom_3 1x1F" -206.25 -85.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__Bedroom_2 1x1F" -208.25 -84.25 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__Bedroom_2 1x1F" -203.25 -89.75 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__Bedroom_3 1x1F" -204.75 -88.75 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__Bedroom_3 1x1F" -206.25 -89.75 1.1 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Left_overs__Bedroom_3 2x2 Round" -113 -51 2.5 0 0 38 0 0 1 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1x2" -197.5 -81.75 1.9 1 0 59 0 0 1 1 1 1x2" -147.75 -92.5 7.9 0 0 55 0 0 1 1 1 1x2" -201.75 -69 1.9 0 0 59 0 0 1 1 1 1x2" -146.25 -92.5 7.9 0 0 55 0 0 1 1 1 1x1" -142.75 -91.25 3.5 0 0 59 0 0 1 1 1 1x2" -203 -81.75 1.9 1 0 59 0 0 1 1 1 2x2 Round" -217 -3 3.1 1 0 38 0 0 1 1 1 2x2 Round" -185.5 62 3.1 2 0 38 0 0 1 1 1 2x2 Round" -197 64.5 3.1 1 0 38 0 0 1 1 1 1x12x5" -28.75 -20 13.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x2F" -187.75 -77.5 1.3 0 0 2 0 0 1 1 1 +-EMITTER Player Jet" 0 1x1" -188.25 -76.25 1.9 0 0 49 0 0 1 1 1 1x1F" -187.75 -78.25 1.3 0 0 61 0 0 1 1 1 1x2F" -187.5 -79.75 1.7 1 0 49 0 0 1 1 1 1x3" -187.75 -79.25 1.9 1 0 49 0 0 1 1 1 1x2" -189.5 -66.75 1.9 1 0 59 0 0 1 1 1 1x2" -190.5 -66.75 1.9 1 0 59 0 0 1 1 1 1x2" -195.25 -86.5 1.9 0 0 59 0 0 1 1 1 1x2" -195.25 -87.5 1.9 0 0 59 0 0 1 1 1 1x3F" -191.25 -93.75 3.3 0 0 3 0 0 1 1 1 1x3F" -191.25 -102.75 3.3 0 0 3 0 0 1 1 1 2x2 Round" -180.5 -117.5 3.1 0 0 38 0 0 1 1 1 2x2 Round" -40 -58.5 3.1 3 0 38 0 0 1 1 1 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_Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 6x6F" -184.5 -97 32.7 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Medi_E +-EVENT 0 1 onPlayerTouch 0 Client BottomPrint Chose a medikit type 1 1x12x5" -177.75 -104 34.1 0 0 49 0 0 1 1 1 1x12x5" -174.5 -106.75 34.1 1 0 49 0 0 0 0 0 1x12x5" -163.5 -107.25 34.1 1 0 49 0 0 1 1 1 2x2" -131.5 -95.5 1.9 0 0 27 0 0 1 1 1 2x2 Round" -113 -51 3.1 0 0 38 0 0 1 1 1 2x2 Round" -104 -58.5 3.1 3 0 38 0 0 1 1 1 2x2 Round" -148.5 33 3.1 0 0 38 0 0 1 1 1 2x2 Round" -104 37.5 3.1 3 0 38 0 0 1 1 1 2x2 Round" -113 45 3.1 0 0 38 0 0 1 1 1 2x2 Round" -129 53 3.1 3 0 38 0 0 1 1 1 1x4x4 Print" 386.75 1 2.8 1 0 52 Letters/-space 0 0 1 1 1 +-NTOBJECTNAME _DASH 1x2x5" -159.25 -76.5 34.1 0 0 49 0 0 1 1 1 1x1" -183.75 -88.75 32.9 0 0 49 0 0 1 0 1 1x2" -186.75 -77 1.9 0 0 59 0 0 1 1 1 1x12x5" -186.5 -75.75 34.1 1 0 49 0 0 1 1 1 1x2" -186.75 -76 1.9 0 0 59 0 0 1 1 1 1x6" -187.25 -77.5 1.9 0 0 49 0 0 1 1 1 1x2" -186.75 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0 0 49 0 0 1 1 1 45° Ramp 2x" 386.5 4 9.7 0 0 47 0 0 1 1 1 1x2" -210.25 -69.5 2.5 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -134.25 -92.5 7.3 0 0 55 0 0 1 1 1 1x1 Round" -129.75 -66.25 4.1 3 0 47 0 0 1 1 1 Spawn Point" -176.75 -106.25 37.1 0 0 49 0 0 0 0 1 +-EVENT 0 1 0 +-EVENT 1 1 0 +-EVENT 2 1 0 +-EVENT 3 1 0 +-EVENT 4 1 0 +-EVENT 5 1 0 +-EVENT 6 1 0 +-EVENT 7 1 0 +-EVENT 8 1 0 +-EVENT 9 1 0 +-EVENT 10 1 0 +-EVENT 11 1 0 +-EVENT 12 1 0 +-EVENT 13 1 0 +-EVENT 14 1 0 +-EVENT 15 1 0 +-EVENT 16 1 0 +-EVENT 17 1 0 +-EVENT 18 1 0 +-EVENT 19 1 0 +-EVENT 20 1 0 +-EVENT 21 1 0 +-EVENT 22 1 0 +-EVENT 23 1 0 +-EVENT 24 1 0 +-EVENT 25 1 0 +-EVENT 26 1 0 +-EVENT 27 1 0 +-EVENT 28 1 0 +-EVENT 29 1 0 +-EVENT 30 1 0 +-EVENT 31 1 0 +-EVENT 32 1 0 +-EVENT 33 1 0 +-EVENT 34 1 0 +-EVENT 35 1 0 +-EVENT 36 1 0 +-EVENT 37 1 0 +-EVENT 38 1 0 +-EVENT 39 1 0 +-EVENT 40 1 0 2x2 Round" -212.5 -118 3.7 0 0 38 0 0 1 1 1 1x12x5" -190.75 -103 37.1 0 0 49 0 0 1 1 1 1x12x5" -190.25 -104 37.1 0 0 49 0 0 1 1 1 1x2x5" -190.75 -106.5 37.1 0 0 49 0 0 1 1 1 1x2" -141.75 -92.5 7.3 0 0 55 0 0 1 1 1 1x2" -208 -66.75 2.5 1 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -209 -66.75 2.5 1 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 2x2 Round" -145 12.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -145 13.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -168.5 37.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -165.5 48.5 3.7 2 0 38 0 0 1 1 1 2x2 Round" -165.5 49.5 3.7 2 0 38 0 0 1 1 1 2x2F" -125 41 32.1 0 0 53 0 0 1 1 1 1x1" -202.25 -73.25 2.1 0 0 49 0 0 1 1 1 1x1 Round" -202.25 -69.75 2.1 0 0 13 0 0 1 1 1 2x2 Round" -169 5.5 3.7 2 0 38 0 0 1 1 1 2x2 Round" -116.5 -14.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -180.5 17.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -64.5 -43 3.7 3 0 38 0 0 1 1 1 2x2 Round" -167.5 37.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -103.5 37.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -113 44.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -196.5 64.5 3.7 1 0 38 0 0 1 1 1 2x2 Round" -65.5 21 3.7 3 0 38 0 0 1 1 1 2x2 Round" -169 68.5 3.7 2 0 38 0 0 1 1 1 2x2 Round" -64.5 21 3.7 3 0 38 0 0 1 1 1 2x2 Round" -169 69.5 3.7 2 0 38 0 0 1 1 1 2x2 Round" -81 44.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -53.5 49.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -52.5 49.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -197.5 0.5 3.7 1 0 38 0 0 1 1 1 2x2 Round" -181.5 17.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -113 45.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -96.5 51.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -136.5 69.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -135.5 69.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -81 45.5 3.7 0 0 38 0 0 1 1 1 1x12x5" -29.25 6.5 16.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x4" -28.75 8 29.1 0 0 49 0 0 1 1 1 2x2 Round" -33.5 21 3.7 3 0 38 0 0 1 1 1 2x2 Round" -32.5 21 3.7 3 0 38 0 0 1 1 1 2x2 Round" -40.5 37.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -39.5 37.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -33.5 53 3.7 3 0 38 0 0 1 1 1 2x2 Round" -40.5 69.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -39.5 69.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -209 12.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -212.5 32.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -212.5 33.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -209.5 44.5 3.7 1 0 38 0 0 1 1 1 2x2 Round" -210.5 44.5 3.7 1 0 38 0 0 1 1 1 2x2 Round" -129.5 53 3.7 3 0 38 0 0 1 1 1 2x2 Round" -128.5 53 3.7 3 0 38 0 0 1 1 1 2x2 Round" -197.5 64.5 3.7 1 0 38 0 0 1 1 1 1x12x5" -28.75 -14 16.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x12x5" -28.75 -8 16.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x12x5" -28.75 -2 16.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x12x5" -28.75 4 16.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 2x2 Round" -32.5 53 3.7 3 0 38 0 0 1 1 1 2x2 Round" -96.5 -44.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -209 13.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -216.5 61 3.7 1 0 38 0 0 1 1 1 2x2 Round" -217.5 61 3.7 1 0 38 0 0 1 1 1 1x12x5" -28.75 -20 16.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 2x2 Round" -96.5 52.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -84.5 64.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -64.5 51.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -64.5 52.5 3.7 0 0 38 0 0 1 1 1 1x3" 365.25 -19.75 4.1 0 0 51 0 0 1 1 1 1x3" 365.25 -18.25 4.1 0 0 51 0 0 1 1 1 1x3" 366.25 -20.25 4.1 1 0 51 0 0 1 1 1 1x3" 366.25 -17.75 4.1 1 0 51 0 0 1 1 1 1x2" 367.25 -17 3.7 0 0 55 0 0 1 1 1 1x2" 367.25 -16 3.7 0 0 55 0 0 1 1 1 1x2" 367.5 -15.25 3.7 1 0 55 0 0 1 1 1 2x2 Round" -117.5 -14.5 3.7 3 0 38 0 0 1 1 1 1x2" 368.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x1 Cone" 368.75 -22.25 3.3 1 0 51 0 0 1 1 1 1x2" 369.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 368.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x2" 370.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 369.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x2" 371.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 370.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x2" 372.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 371.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x2" 373.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 372.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x2" 373.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x1 Print" 386.75 0.75 1.3 1 0 52 Letters/-space 0 0 1 1 1 25° Ramp 2x" 386.5 2.25 10.9 0 0 47 0 0 1 1 1 2x2 Round" -117.5 -78.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -96.5 -43.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -85.5 -46.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -84.5 -46.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -81 -19.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -81 -18.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -72.5 -26.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -71.5 -26.5 3.7 3 0 38 0 0 1 1 1 1x2" 374.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 375.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 374.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x2" 376.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 375.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x2" 376.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x1 Print" 386.75 0.25 4.3 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 0.25 6.1 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 3.75 9.1 1 0 52 Letters/-space 0 0 1 1 1 2x2 Round" -116.5 -78.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -113 -51.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -113 -50.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -145.5 -19.5 3.7 1 0 38 0 0 1 1 1 2x2 Round" -104.5 -58.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -103.5 -58.5 3.7 3 0 38 0 0 1 1 1 2x2F" -125 -23 32.1 0 0 53 0 0 1 1 1 2x2 Round" -65.5 -43 3.7 3 0 38 0 0 1 1 1 2x2 Round" -64.5 -12.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -64.5 -11.5 3.7 0 0 38 0 0 1 1 1 1x2" 377.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x1F" 376.75 -15.25 2.7 0 0 2 0 0 1 1 1 1x2" 378.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 377.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x2" 378.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x1 Print" 386.75 1.25 1.3 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 1.75 1.3 1 0 52 Letters/-space 0 0 1 1 1 2x2 Round" -160.5 -44.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -160.5 -43.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -97.5 -75 3.7 3 0 38 0 0 1 1 1 2x2 Round" -96.5 -75 3.7 3 0 38 0 0 1 1 1 2x2 Round" -84.5 -63.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -84.5 -62.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -49 -51.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -49 -50.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -52.5 -31.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -52.5 -30.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -14 -13.5 3.7 3 0 38 0 0 1 1 1 1x2" 367.25 -19 3.7 0 0 55 0 0 1 1 1 1x2" 379.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 380.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 379.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x2" 381.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 380.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x1 Print" -160.25 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Mac 10 3 2x2 Round" -133.5 -47.5 3.7 2 0 38 0 0 1 1 1 2x2 Round" -133.5 -46.5 3.7 2 0 38 0 0 1 1 1 2x2 Round" -104.5 -90.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -103.5 -90.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -137 -27.5 3.7 2 0 38 0 0 1 1 1 2x2 Round" -137 -26.5 3.7 2 0 38 0 0 1 1 1 1x2" 367.25 -21 3.7 0 0 55 0 0 1 1 1 1x2" 367.25 -20 3.7 0 0 55 0 0 1 1 1 1x2" 381.5 -15.25 3.7 1 0 55 0 0 1 1 1 1x2" 382.5 -15.25 3.7 1 0 55 0 0 1 1 1 45° Ramp 2x" 386.5 -6 9.7 2 0 47 0 0 1 1 1 25° Ramp 2x" 386.5 -4.25 10.9 2 0 47 0 0 1 1 1 1x1 Print" 386.75 0.25 1.3 1 0 52 Letters/-space 0 0 1 1 1 1x4x4 Print" 386.75 0.5 10 1 0 52 Letters/-space 0 0 1 1 1 1x12x5" -168.5 -75.75 37.1 1 0 49 0 0 1 1 1 1x12x5" -162.5 -75.75 37.1 1 0 49 0 0 1 1 1 25° Ramp 2x" -127.75 -93 8.5 1 0 55 0 0 1 1 1 1x3x5" -126.75 -103.25 4.9 0 0 55 0 0 1 1 1 2x2 Round" -97.5 -107 3.7 3 0 38 0 0 1 1 1 2x2 Round" -96.5 -107 3.7 3 0 38 0 0 1 1 1 2x2 Round" -97.5 -11 3.7 3 0 38 0 0 1 1 1 2x2 Round" -96.5 -11 3.7 3 0 38 0 0 1 1 1 2x2 Round" -53.5 -14.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -52.5 -14.5 3.7 3 0 38 0 0 1 1 1 1x2" 367.25 -22 3.7 0 0 55 0 0 1 1 1 1x2" 367.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 382.5 -22.75 3.7 1 0 55 0 0 1 1 1 1x2" 382.75 -22 3.7 0 0 55 0 0 1 1 1 1x1 Print" 386.75 -5.75 9.1 1 0 52 Letters/-space 0 0 1 1 1 1x4x4 Print" 386.75 -2.5 10 1 0 52 Letters/-space 0 0 1 1 1 1x12x5" -168.5 -83.25 37.1 1 0 49 0 0 1 1 1 1x12x5" -162.5 -83.25 37.1 1 0 49 0 0 1 1 1 1x12x5" -159.25 -92 37.1 0 0 49 0 0 1 1 1 1x12x5" -159.25 -86 37.1 0 0 49 0 0 1 1 1 1x1 Print" -159.75 -83.75 33.5 1 0 49 Letters/-qmark 0 0 1 1 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Start over (If you picked wrond weapon) 3 1x12x5" -159.25 -80 37.1 0 0 49 0 0 1 1 1 1x2x5" -159.25 -76.5 37.1 0 0 49 0 0 1 1 1 2x2 Round" -64.5 -76.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -64.5 -75.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -53.5 -78.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -52.5 -78.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -40.5 -58.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -39.5 -58.5 3.7 3 0 38 0 0 1 1 1 1x1 Print" 386.75 -2.25 7.9 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 -1.25 7.9 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" -171.25 -87.25 33.5 3 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Dule handguns 3 1x1 Print" -167.25 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Hunting rifle 3 1x12x5" -162.5 -95.25 37.1 1 0 49 0 0 1 1 1 1x1 Print" -159.75 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Molotove (Get 2 explosives and no primary) 3 2x2 Round" -85.5 -110.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -84.5 -110.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -72.5 -90.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -71.5 -90.5 3.7 3 0 38 0 0 1 1 1 2x2 Round" -32.5 -43.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -33.5 -11 3.7 3 0 38 0 0 1 1 1 2x2 Round" -32.5 -11 3.7 3 0 38 0 0 1 1 1 1x2" 382.75 -19 3.7 0 0 55 0 0 1 1 1 1x1 Print" 386.75 -1.75 7.9 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 -0.25 3.1 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" -171.25 -90.75 33.5 3 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Deagle 3 1x1 Print" -171.25 -89.25 33.5 3 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Skip 3 1x12x5" -168.5 -95.25 37.1 1 0 49 0 0 1 1 1 1x1 Print" -168.25 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Pipe bomb (Get 2 explosives and no primary) 3 1x1 Print" -165.75 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Hunting shotgun 3 2x2 Round" -65.5 -107 3.7 3 0 38 0 0 1 1 1 2x2 Round" -64.5 -107 3.7 3 0 38 0 0 1 1 1 2x2 Round" -57.5 -99 3.7 1 0 38 0 0 1 1 1 2x2 Round" -56.5 -99 3.7 1 0 38 0 0 1 1 1 2x2 Round" -37.5 -95.5 3.7 1 0 38 0 0 1 1 1 2x2 Round" -32.5 -44.5 3.7 0 0 38 0 0 1 1 1 1x1 Print" 386.75 -0.75 7.9 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" 386.75 -0.25 6.1 1 0 52 Letters/-space 0 0 1 1 1 1x1 Print" -164.25 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint M16 3 1x1 Print" -162.75 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Bow (Hold LCLICK for 6 seconeds to make fire arrow) 3 1x1 Print" -161.25 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Spaz 12 3 2x2 Round" -177 -51.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -177 -50.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -192.5 -44.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -180.5 -31.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -180.5 -30.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -153.5 -34.5 3.7 2 0 38 0 0 1 1 1 2x2 Round" -153.5 -33.5 3.7 2 0 38 0 0 1 1 1 2x2 Round" -50.5 -115.5 3.7 1 0 38 0 0 1 1 1 2x2 Round" -49.5 -115.5 3.7 1 0 38 0 0 1 1 1 1x2" 382.75 -21 3.7 0 0 55 0 0 1 1 1 1x2" 382.75 -20 3.7 0 0 55 0 0 1 1 1 1x1 Print" -172.25 -83.75 33.5 1 0 49 Letters/-qmark 0 0 1 1 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Start over (If you picked wrond weapon) 3 1x12x5" -174.5 -75.75 37.1 1 0 49 0 0 1 1 1 1x12x5" -181.5 -76.75 37.1 1 0 49 0 0 1 1 1 1x12x5" -180.5 -75.75 37.1 1 0 49 0 0 1 1 1 1x12x5" -181.5 -76.25 37.1 1 0 49 0 0 1 1 1 1x12x5" -186.5 -75.75 37.1 1 0 49 0 0 1 1 1 1x1 Print" -171.25 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Crome shotgun 3 1x1 Print" -169.75 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint FN SCAR 3 16x16 Base" -190.5 -62.5 5.1 0 0 0 0 0 1 1 1 2x2 Round" -192.5 -43.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -146.5 -19.5 3.7 1 0 38 0 0 1 1 1 2x2 Round" -185.5 -2.5 3.7 2 0 38 0 0 1 1 1 2x2 Round" -36.5 -95.5 3.7 1 0 38 0 0 1 1 1 2x2 Round" -15 -13.5 3.7 3 0 38 0 0 1 1 1 1x12x5" -175 -83.25 37.1 1 0 49 0 0 1 1 1 1x12x5" -171.75 -86 37.1 0 0 49 0 0 1 1 1 1x12x5" -181 -83.25 37.1 1 0 49 0 0 1 1 1 1x12x5" -184.25 -80 37.1 0 0 49 0 0 1 1 1 1x12x5" -171.75 -92 37.1 0 0 49 0 0 1 1 1 1x1 Print" -183.75 -85.75 33.5 3 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint C4 3 1x12x5" -174.5 -95.25 37.1 1 0 49 0 0 1 1 1 1x1 Print" -172.75 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Buster gun (Short ranged gun no reload required) 3 1x1 Print" -190.25 -76.25 33.5 0 0 49 Letters/-qmark 0 0 1 1 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Start over (If you picked wrond weapon) 3 1x12x5" -190.75 -79 37.1 0 0 49 0 0 1 1 1 1x12x5" -159.25 -98 37.1 0 0 49 0 0 1 1 1 2x2 Round" -81 -82.5 3.7 0 0 38 0 0 1 1 1 1x2" 382.75 -18 3.7 0 0 55 0 0 1 1 1 1x2" 382.75 -17 3.7 0 0 55 0 0 1 1 1 2x2F" -161 -74.5 2.3 0 0 61 0 0 1 1 1 1x12x5" -184.25 -86 37.1 0 0 49 0 0 1 1 1 1x2" -186.75 -67.5 2.5 0 0 59 0 0 1 1 1 1x2x5" -190 -75.75 37.1 1 0 49 0 0 1 1 1 1x1 Print" -174.25 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Auto shotgun 3 1x1 Print" -175.75 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint AK47 3 1x1 Print" -176.25 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint C4 (Get 2 explosives and no primary) 3 1x12x5" -190.75 -85 37.1 0 0 49 0 0 1 1 1 16x32 Base" -202.5 -62.5 5.1 1 0 0 0 0 1 1 1 1x1F" -207.25 -58.25 1.5 0 0 27 0 0 1 1 1 2x2 Round" -209 -51.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -185.5 -1.5 3.7 2 0 38 0 0 1 1 1 2x2 Round" -81 -83.5 3.7 0 0 38 0 0 1 1 1 1x2" 367.25 -18 3.7 0 0 55 0 0 1 1 1 1x1 Print" -183.75 -88.75 33.5 3 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Pipe bomb 3 1x1 Print" -184.75 -88.25 33.5 2 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Shovel 3 1x1 Print" -185.75 -88.25 33.5 2 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Chainsaw 3 25° Ramp 2x" -147.25 -93 9.7 3 0 55 0 0 1 1 1 1x1 Print" -177.25 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Military sniper 3 1x1 Print" -186.75 -88.25 33.5 2 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Crowbar 3 2x2 Round" -209 -50.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -212.5 -31.5 3.7 0 0 38 0 0 1 1 1 2x2 Round" -212.5 -30.5 3.7 0 0 38 0 0 1 1 1 1x1F" 367.75 -22.25 2.3 0 0 3 0 0 1 1 1 1x2" 382.75 -16 3.7 0 0 55 0 0 1 1 1 1x2" -186.75 -69.5 2.5 0 0 17 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 1000 Self disappear -1 +-EVENT 1 1 onBotTouch 1000 Self playSound glassExplosionSound +-EVENT 2 1 onBotTouch 0 Bot AddHealth -10 +-EVENT 3 1 onProjectileHit 5000 Self disappear -1 +-EVENT 4 1 onProjectileHit 1000 Self playSound glassExplosionSound 25° Ramp 4x" -147.75 -94.5 9.7 3 0 55 0 0 1 1 1 1x1 Print" -183.75 -91.75 33.5 3 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Molotov 3 1x1 Print" -187.75 -88.25 33.5 2 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Led pipe 3 1x12x5" -187.5 -88.75 37.1 1 0 49 0 0 1 1 1 1x12x5" -159.25 -104 37.1 0 0 49 0 0 1 1 1 2x2 Round" -209.5 -19.5 3.7 1 0 38 0 0 1 1 1 2x2 Round" -33.5 -75 3.7 3 0 38 0 0 1 1 1 2x2 Round" -32.5 -75 3.7 3 0 38 0 0 1 1 1 1x12x5" -184.25 -92 37.1 0 0 49 0 0 1 1 1 1x12x5" -181 -95.25 37.1 1 0 49 0 0 1 1 1 1x1 Print" -188.75 -88.25 33.5 2 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Baton 3 1x1 Print" -189.75 -88.25 33.5 2 0 49 Letters/-qmark 0 0 1 0 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Frying pan 3 Spawn Point" -163.25 -106.25 37.1 0 0 49 0 0 0 0 0 Spawn Point" -164.75 -106.25 37.1 0 0 49 0 0 0 0 0 Spawn Point" -170.75 -106.25 37.1 0 0 49 0 0 0 0 0 1x1 Print" -189.75 -95.75 33.5 0 0 49 Letters/-qmark 0 0 1 1 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Start over (If you picked wrond weapon) 3 Spawn Point" -172.25 -106.25 37.1 0 0 49 0 0 0 0 0 1x12x5" -169.5 -107.25 37.1 1 0 49 0 0 1 1 1 1x1F" -208.75 -58.25 1.5 0 0 27 0 0 1 1 1 1x2" -210.25 -88.5 2.5 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 2x2 Round" -210.5 -19.5 3.7 1 0 38 0 0 1 1 1 1x2" -186.75 -70.5 2.5 0 0 17 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 1000 Self disappear -1 +-EVENT 1 1 onBotTouch 1000 Self playSound glassExplosionSound +-EVENT 2 1 onBotTouch 0 Bot AddHealth -10 +-EVENT 3 1 onProjectileHit 5000 Self disappear -1 +-EVENT 4 1 onProjectileHit 1000 Self playSound glassExplosionSound 1x2" -186.75 -71.5 2.5 0 0 59 0 0 1 1 1 1x2" -186.75 -72.5 2.5 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound Spawn Point" -160.25 -106.25 37.1 0 0 49 0 0 0 0 0 Spawn Point" -161.75 -106.25 37.1 0 0 49 0 0 0 0 0 2x2 Round" -216.5 -3 3.7 1 0 38 0 0 1 1 1 1x2" -187 -66.75 2.5 1 0 59 0 0 1 1 1 1x1F" -187.25 -69.75 2.3 0 0 49 0 0 0 0 0 +-NTOBJECTNAME _medikit_rot +-EVENT 0 1 0 1x1F" -187.25 -71.25 2.3 0 0 49 0 0 0 0 0 +-NTOBJECTNAME _medikit_rot +-EVENT 0 1 0 Spawn Point" -173.75 -106.25 37.1 0 0 49 0 0 0 0 0 +-EVENT 0 1 5555 +-EVENT 1 1 5555 +-EVENT 2 1 5555 +-EVENT 3 1 5555 +-EVENT 4 1 5555 +-EVENT 5 1 5555 +-EVENT 6 1 5555 +-EVENT 7 1 5555 +-EVENT 8 1 5555 +-EVENT 9 1 5555 +-EVENT 10 1 5555 1x1F" -188.75 -67.25 2.3 0 0 49 0 0 0 0 0 +-NTOBJECTNAME _Pillz_iban +-EVENT 0 1 0 1x2" -186.75 -73.5 2.5 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -186.75 -74.5 2.5 0 0 59 0 0 1 1 1 1x2" -186.75 -75.5 2.5 0 0 59 0 0 1 1 1 1x2" -186.75 -76.5 2.5 0 0 59 0 0 1 1 1 45° Ramp 1x" -187.25 -76 2.5 0 0 49 0 0 1 1 1 1x12x5" -187 -95.25 37.1 1 0 49 0 0 1 1 1 2x2 Round" -217.5 -3 3.7 1 0 38 0 0 1 1 1 1x2" -188 -66.75 2.5 1 0 59 0 0 1 1 1 1x2" -189 -66.75 2.5 1 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x1F" -187.25 -72.75 2.3 0 0 49 0 0 0 0 0 +-NTOBJECTNAME _medikit_iban +-EVENT 0 1 0 1x1F" -187.25 -74.25 2.3 0 0 49 0 0 0 0 0 +-NTOBJECTNAME _medikit_rot +-EVENT 0 1 0 1x2" -186.75 -77.5 2.5 0 0 59 0 0 1 1 1 1x4" -187.25 -77.5 2.5 0 0 49 0 0 1 1 1 1x2" -186.75 -78.5 2.5 0 0 59 0 0 1 1 1 1x1" -208.25 -81.25 2.1 0 0 49 0 0 1 1 1 1x2" -208.5 -81.75 2.5 1 0 59 0 0 1 1 1 1x1F" -189.75 -67.25 2.3 0 0 49 0 0 0 0 0 +-NTOBJECTNAME _Pillz_rot +-EVENT 0 1 0 1x12x5" -190.75 -91 37.1 0 0 49 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1x2" -186.75 -83.5 2.5 0 0 59 0 0 1 1 1 1x2" -186.75 -86.5 2.5 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -186.75 -87.5 2.5 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2x5" -160 -107.25 37.1 1 0 49 0 0 1 1 1 Spawn Point" -167.75 -106.25 37.1 0 0 49 0 0 0 0 0 1x1" -202.25 -90.25 2.5 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -190 -66.75 2.5 1 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -191 -66.75 2.5 1 0 59 0 0 1 1 1 1x1F" -190.75 -67.25 2.3 0 0 49 0 0 0 0 0 +-NTOBJECTNAME _Pillz_iban +-EVENT 0 1 0 1x1F" -191.75 -67.25 2.3 0 0 49 0 0 0 0 0 +-NTOBJECTNAME _Pillz_rot +-EVENT 0 1 0 Spawn Point" -166.25 -106.25 37.1 0 0 49 0 0 0 0 0 1x2" -210.25 -80.5 2.5 0 0 59 0 0 1 1 1 1x2" -210.25 -81.5 2.5 0 0 59 0 0 1 1 1 1x2" -210.25 -82.5 2.5 0 0 59 0 0 1 1 1 1x2" -210.25 -83.5 2.5 0 0 59 0 0 1 1 1 25° Ramp 4x" -147.75 -96.5 9.7 3 0 55 0 0 1 1 1 1x2" -186.75 -88.5 2.5 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -186.75 -89.5 2.5 0 0 59 0 0 1 1 1 1x2" -203 -90.25 2.5 1 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -204 -90.25 2.5 1 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 4x4F" -129.5 -96.5 2.3 0 0 61 0 0 1 1 1 25° Ramp 4x" -147.75 -98.5 9.7 3 0 55 0 0 1 1 1 1x1" -143.75 -100.25 2.5 0 0 59 0 0 1 1 1 25° Ramp 4x" -147.75 -100.5 9.7 3 0 55 0 0 1 1 1 25° Ramp 4x" -147.75 -102.5 9.7 3 0 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1x2" -188 -90.25 2.5 1 0 59 0 0 1 1 1 1x2" -189 -90.25 2.5 1 0 59 0 0 1 1 1 1x2" -190 -90.25 2.5 1 0 59 0 0 1 1 1 1x2" -193 -66.75 2.5 1 0 59 0 0 1 1 1 1x1F" -193.75 -67.25 2.3 0 0 49 0 0 0 0 0 +-NTOBJECTNAME _Pillz_rot +-EVENT 0 1 0 25° Ramp 4x" -147.75 -108.5 9.7 3 0 55 0 0 1 1 1 25° Ramp 4x" -147.75 -110.5 9.7 3 0 55 0 0 1 1 1 2x2 Round" -160.5 -107.5 3.7 0 0 38 0 0 1 1 1 1x2" -188.75 -88 2.1 0 0 30 0 0 1 1 1 2x2F Print" -189.5 -88 1.9 1 0 30 2x2f/circle 0 0 1 1 1 1x2" -191 -90.25 2.5 1 0 59 0 0 1 1 1 1x4F" -193 -89.25 2.3 1 0 47 4 0 1 1 1 +-NTOBJECTNAME _medicen_cabnet +-EVENT 0 1 onActivate 5000 Self disappear -1 +-EVENT 1 1 onActivate 0 Self playSound glassExplosionSound +-EVENT 2 1 onActivate 0 Self fakeKillBrick 2 2 2 5 1x2F" -196.75 -89.5 1.5 0 0 59 0 0 1 1 1 1x2F" -197.5 -89.25 1.5 1 0 30 0 0 1 1 1 25° Ramp 4x" -129.25 -96.5 9.7 1 0 55 0 0 1 1 1 1x1" -143.75 -110.75 2.5 0 0 59 0 0 1 1 1 25° Ramp 4x" -147.75 -112.5 9.7 3 0 55 0 0 1 1 1 1x16" -142.5 -115.25 9.7 1 0 55 0 0 1 1 1 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AddHealth -10 +-EVENT 3 1 onProjectileHit 5000 Self disappear -1 +-EVENT 4 1 onProjectileHit 1000 Self playSound glassExplosionSound 1x2" -200.5 -81.75 4.9 1 0 59 0 0 1 1 1 1x1 Round" -96.25 -10.75 4.9 3 0 38 0 0 1 1 1 2x2 Round" -97 -11 4.9 3 0 38 0 0 1 1 1 2x2 Round" -98.5 -11 4.9 3 0 38 0 0 1 1 1 2x2 Round" -115.5 -14.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -96.5 -42.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -96.5 -44 4.9 0 0 38 0 0 1 1 1 2x2 Round" -96.5 -45.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -169 6.5 4.9 2 0 38 0 0 1 1 1 2x2 Round" -182.5 17.5 4.9 3 0 38 0 0 1 1 1 1x1" -200.25 -66.75 3.7 0 0 59 0 0 1 1 1 25° Ramp 4x" -201.5 -67.25 5.7 0 0 61 0 0 1 1 1 1x1 Round" -32.25 53.25 4.9 3 0 38 0 0 1 1 1 2x2 Round" -33 53 4.9 3 0 38 0 0 1 1 1 1x1 Round" -116.25 64.25 4.9 0 0 38 0 0 1 1 1 1x1 Round" -116.25 -14.25 4.9 3 0 38 0 0 1 1 1 2x2 Round" -118.5 -14.5 4.9 3 0 38 0 0 1 1 1 1x1 Round" -96.25 -44.75 4.9 0 0 38 0 0 1 1 1 1x1 Round" -32.25 -74.75 4.9 3 0 38 0 0 1 1 1 2x2 Round" -31.5 -75 4.9 3 0 38 0 0 1 1 1 2x2 Round" -33 -75 4.9 3 0 38 0 0 1 1 1 2x2 Round" -34.5 -75 4.9 3 0 38 0 0 1 1 1 2x2 Round" -51.5 -78.5 4.9 3 0 38 0 0 1 1 1 1x2" -201 -66.75 3.7 1 0 59 0 0 1 1 1 1x2" -201.75 -67.5 4.9 0 0 59 0 0 1 1 1 1x2" -201.75 -68.5 4.9 0 0 59 0 0 1 1 1 1x2" -201.75 -69.5 4.9 0 0 59 0 0 1 1 1 1x2" -201.75 -70.5 4.9 0 0 59 0 0 1 1 1 1x2" -195.25 -87 3.7 0 0 59 0 0 1 1 1 1x1 Round" -84.25 64.25 4.9 0 0 38 0 0 1 1 1 2x2 Round" -84.5 63.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -116.5 65 4.9 0 0 38 0 0 1 1 1 2x2 Round" -81 -17.5 4.9 0 0 38 0 0 1 1 1 1x1 Round" -84.25 -46.25 4.9 3 0 38 0 0 1 1 1 2x2 Round" -85 -46.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -86.5 -46.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -50 -115.5 4.9 1 0 38 0 0 1 1 1 2x2 Round" -51.5 -115.5 4.9 1 0 38 0 0 1 1 1 1x1 Round" -50.75 -115.75 4.9 1 0 38 0 0 1 1 1 1x2" -202 -66.75 3.7 1 0 59 0 0 1 1 1 1x2" -201.75 -67.5 3.7 0 0 59 0 0 1 1 1 1x1" -202.25 -67.25 2.9 0 0 49 0 0 1 1 1 1x1" -202.25 -67.75 2.9 0 0 49 0 0 1 1 1 1x2" -193.5 -81.75 3.7 1 0 59 0 0 1 1 1 1x2" -194.5 -81.75 3.7 1 0 59 0 0 1 1 1 2x2 Round" -180.5 -117.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -66.5 -43 4.9 3 0 38 0 0 1 1 1 2x2 Round" -83.5 -46.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -84.5 -61.5 4.9 0 0 38 0 0 1 1 1 1x2" -203 -66.75 3.7 1 0 59 0 0 1 1 1 1x2" -203 -66.75 4.9 1 0 0 0 0 1 1 1 1x1 Round" -203.25 -67.25 2.9 1 0 47 0 0 1 1 1 25° Ramp 4x" -203.5 -67.25 5.7 0 0 61 0 0 1 1 1 1x2" -204 -66.75 3.7 1 0 59 0 0 1 1 1 1x2" -204 -66.75 4.9 1 0 0 0 0 1 1 1 1x1F Round" -203.75 -67.25 2.7 1 0 59 0 0 1 1 1 1x1F Round" -201.25 -71.25 2.7 2 0 0 4 0 0 0 0 +-NTOBJECTNAME _Flair_button +-EVENT 0 1 onActivate 0 Self disappear -1 +-EVENT 1 1 onActivate 0 MiniGame ChatMsgAll 2 +-EVENT 2 1 onActivate 0 MiniGame CenterPrintAll (A player called the military on the radio) Hello is anyone out there? Hello hello! Ahh we see your transmission we will sent 2 tanks over to your area! (The radio ran out of battery give it 5 mins) 10 +-EVENT 3 1 onActivate 30000 -1 _Bomber_spawn setVehicle -1 +-EVENT 4 1 onActivate 30000 -1 _Hunter_spawn setVehicle -1 +-EVENT 5 1 onActivate 30000 -1 _Fast_spawn setVehicle -1 +-EVENT 6 1 onActivate 30000 -1 _Smoker_spawn setVehicle -1 +-EVENT 7 1 onActivate 30000 -1 _Tank_spawn setVehicle -1 +-EVENT 8 1 onActivate 30000 -1 _normal_zombie setVehicle -1 +-EVENT 9 1 onActivate 0 -1 _Trans_mit_button disappear 300 +-EVENT 10 1 onActivate 0 -1 _B1 disappear 99 +-EVENT 11 1 onActivate 0 -1 _B2 disappear 199 +-EVENT 12 1 onActivate 0 -1 _B3 disappear 299 +-EVENT 13 1 onActivate 0 -1 _AFK_round_killer disappear -1 +-EVENT 14 1 onActivate 0 -1 _Game_spawn disappear -1 +-EVENT 15 1 onActivate 0 -1 _Primary disappear -1 +-EVENT 16 1 onActivate 0 -1 _Secondary disappear -1 +-EVENT 17 1 onActivate 0 -1 _Medi_E disappear -1 +-EVENT 18 1 onActivate 0 -1 _Mele disappear -1 +-EVENT 19 1 onActivate 0 -1 _Explosive disappear -1 +-EVENT 20 1 onActivate 0 -1 _start_over_button_game disappear -1 +-EVENT 21 1 onActivate 10000 -1 _Music_brick setMusic musicData_Zombies_Moan +-EVENT 22 1 onActivate 20000 MiniGame playSound lightOnSound +-EVENT 23 1 onActivate 0 -1 _Door9243898429572587 setRayCasting 1 +-EVENT 24 1 onActivate 0 -1 _Door9243898429572587 setColliding 1 +-EVENT 25 1 onActivate 30000 MiniGame playSound lightOnSound 1x2" -195.25 -82 3.7 0 0 59 0 0 1 1 1 1x2" -195.25 -83 3.7 0 0 59 0 0 1 1 1 2x2 Round" -84.5 66.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -84.5 65 4.9 0 0 38 0 0 1 1 1 2x2 Round" -81 -19 4.9 0 0 38 0 0 1 1 1 1x1 Round" -80.75 -19.75 4.9 0 0 38 0 0 1 1 1 2x2 Round" -81 -20.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -95.5 -11 4.9 3 0 38 0 0 1 1 1 1x1 Round" -71.25 -26.25 4.9 3 0 38 0 0 1 1 1 2x2 Round" -72 -26.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -73.5 -26.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -117 -14.5 4.9 3 0 38 0 0 1 1 1 1x1 Round" -64.25 -42.75 4.9 3 0 38 0 0 1 1 1 2x2 Round" -65 -43 4.9 3 0 38 0 0 1 1 1 2x2 Round" -49 -51 4.9 0 0 38 0 0 1 1 1 2x2 Round" -49 -52.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -84.5 -63 4.9 0 0 38 0 0 1 1 1 1x1 Round" -84.25 -63.75 4.9 0 0 38 0 0 1 1 1 2x2 Round" -195.5 0.5 4.9 1 0 38 0 0 1 1 1 2x2 Round" -208.5 44.5 4.9 1 0 38 0 0 1 1 1 1x1 Round" -197.75 0.25 4.9 1 0 38 0 0 1 1 1 1x1 Round" -212.25 32.25 4.9 0 0 38 0 0 1 1 1 2x2 Round" -212.5 31.5 4.9 0 0 38 0 0 1 1 1 1x1F Round" -204.25 -67.25 2.7 3 0 47 0 0 1 1 1 1x2" -205 -66.75 4.9 1 0 0 0 0 1 1 1 1x2" -205 -66.75 3.7 1 0 59 0 0 1 1 1 1x1 Cone" -204.75 -67.25 2.9 1 0 47 0 0 1 1 1 1x2" -201.75 -71.5 4.9 0 0 59 0 0 1 1 1 1x1" -192.75 -81.75 3.7 0 0 59 0 0 1 1 1 2x2 Round" -31.5 53 4.9 3 0 38 0 0 1 1 1 2x2 Round" -64.5 -10.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -64.5 -12 4.9 0 0 38 0 0 1 1 1 2x2 Round" -70.5 -26.5 4.9 3 0 38 0 0 1 1 1 1x1 Round" -48.75 -51.75 4.9 0 0 38 0 0 1 1 1 2x2 Round" -210 44.5 4.9 1 0 38 0 0 1 1 1 1x1 Round" -210.75 44.25 4.9 1 0 38 0 0 1 1 1 2x2 Round" -211.5 44.5 4.9 1 0 38 0 0 1 1 1 2x2 Round" -212.5 34.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -212.5 33 4.9 0 0 38 0 0 1 1 1 1x2" -201.75 -68.5 3.7 0 0 59 0 0 1 1 1 1x1 Round" -205.25 -67.25 2.9 1 0 59 0 0 1 1 1 25° Ramp 4x" -205.5 -67.25 5.7 0 0 61 0 0 1 1 1 1x2" -206 -66.75 3.7 1 0 59 0 0 1 1 1 1x2" -206 -66.75 4.9 1 0 0 0 0 1 1 1 1x2" -207 -66.75 4.9 1 0 0 0 0 1 1 1 25° Ramp 4x" -207.5 -67.25 5.7 0 0 61 0 0 1 1 1 2x2 Round" -51.5 -14.5 4.9 3 0 38 0 0 1 1 1 1x1 Round" -64.25 -12.75 4.9 0 0 38 0 0 1 1 1 2x2 Round" -64.5 -13.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -63.5 -43 4.9 3 0 38 0 0 1 1 1 2x2 Round" -49 -49.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -197 0.5 4.9 1 0 38 0 0 1 1 1 2x2 Round" -215.5 61 4.9 1 0 38 0 0 1 1 1 2x2 Round" -217 61 4.9 1 0 38 0 0 1 1 1 1x1 Round" -217.75 60.75 4.9 1 0 38 0 0 1 1 1 2x2 Round" -218.5 61 4.9 1 0 38 0 0 1 1 1 1x2" -192.5 -81.75 4.9 1 0 59 0 0 1 1 1 1x1F Round" -205.75 -67.25 2.7 1 0 47 0 0 1 1 1 1x1F Round" -206.25 -67.25 2.7 1 0 13 0 0 1 1 1 1x2" -207 -66.75 3.7 1 0 59 0 0 1 1 1 1x2" -195.25 -84 4.9 0 0 59 0 0 1 1 1 1x2" -197.5 -81.75 4.9 1 0 59 0 0 1 1 1 1x2" -195.25 -86 4.9 0 0 59 0 0 1 1 1 1x1 Round" -32.25 -10.75 4.9 3 0 38 0 0 1 1 1 2x2 Round" -33 -11 4.9 3 0 38 0 0 1 1 1 2x2 Round" -34.5 -11 4.9 3 0 38 0 0 1 1 1 2x2 Round" -116.5 66.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -53 -14.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -54.5 -14.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -52.5 -29.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -52.5 -31 4.9 0 0 38 0 0 1 1 1 1x1 Round" -52.25 -31.75 4.9 0 0 38 0 0 1 1 1 2x2 Round" -52.5 -32.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -40 -58.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -41.5 -58.5 4.9 3 0 38 0 0 1 1 1 1x1 Round" -201.25 -70.75 2.9 2 0 51 0 0 1 1 1 1x1 Cone" -206.75 -67.25 2.9 1 0 2 0 0 1 1 1 1x1" -207.75 -67.25 2.9 0 0 49 0 0 1 1 1 1x2" -195.25 -85 4.9 0 0 59 0 0 1 1 1 1x2" -195.25 -87 4.9 0 0 59 0 0 1 1 1 2x2 Round" -41.5 69.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -31.5 -11 4.9 3 0 38 0 0 1 1 1 1x1 Round" -52.25 -14.25 4.9 3 0 38 0 0 1 1 1 1x12x5" -28.75 -20 22.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 2x2 Round" -32.5 -42.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -32.5 -44 4.9 0 0 38 0 0 1 1 1 1x1 Round" -32.25 -44.75 4.9 0 0 38 0 0 1 1 1 1x1 Round" -39.25 -58.25 4.9 3 0 38 0 0 1 1 1 2x2 Round" -198.5 0.5 4.9 1 0 38 0 0 1 1 1 2x2 Round" -209 14.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -209 11.5 4.9 0 0 38 0 0 1 1 1 1x1F" -201.25 -70.25 2.3 0 0 3 0 0 0 0 0 +-NTOBJECTNAME _B2 +-EVENT 0 1 onActivate 0 Client CenterPrint Batery level 2/3 3 1x2" -193.5 -81.75 4.9 1 0 59 0 0 1 1 1 1x2" -201.75 -72.5 4.9 0 0 59 0 0 1 1 1 1x2" -201.75 -73.5 4.9 0 0 59 0 0 1 1 1 1x2" -194.5 -81.75 4.9 1 0 59 0 0 1 1 1 2x2 Round" -16 -13.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -32.5 -45.5 4.9 0 0 38 0 0 1 1 1 2x2 Round" -38.5 -58.5 4.9 3 0 38 0 0 1 1 1 1x1 Round" -208.75 12.25 4.9 0 0 38 0 0 1 1 1 1x2" -201.75 -69.5 3.7 0 0 59 0 0 1 1 1 1x2" -201.75 -70.5 3.7 0 0 59 0 0 1 1 1 1x2" -201.75 -71.5 3.7 0 0 59 0 0 1 1 1 1x2" -201.75 -74.5 4.9 0 0 59 0 0 1 1 1 1x1" -195.75 -81.75 4.9 0 0 59 0 0 1 1 1 1x1" -201.75 -75.25 4.9 0 0 59 0 0 1 1 1 1x2" -196.5 -81.75 4.9 1 0 59 0 0 1 1 1 1x2" -201.75 -76 4.9 0 0 59 0 0 1 1 1 1x2" -201.75 -77 4.9 0 0 59 0 0 1 1 1 1x2" -201.75 -78 4.9 0 0 59 0 0 1 1 1 1x2" -201.75 -79 3.7 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 2x2 Round" -38.5 69.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -40 69.5 4.9 3 0 38 0 0 1 1 1 1x12x5" -28.75 -2 22.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x16" -142.75 -88 5.3 0 0 59 0 0 1 1 1 1x1 Cone" -202.25 -68.75 2.9 2 0 2 0 0 1 1 1 1x1F Round" -202.25 -69.25 2.7 2 0 13 0 0 1 1 1 1x1F Round" -202.25 -69.75 2.7 2 0 47 0 0 1 1 1 1x1 Cone" -202.25 -70.75 2.9 2 0 47 0 0 1 1 1 1x1F Round" -202.25 -71.25 2.7 0 0 47 0 0 1 1 1 1x1F Round" -202.25 -71.75 2.7 2 0 59 0 0 1 1 1 1x2" -201.75 -72.5 3.7 0 0 59 0 0 1 1 1 1x2" -201.75 -79 4.9 0 0 59 0 0 1 1 1 1x12x5" -28.75 -8 22.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 2x2 Round" -14.5 -13.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -209 13 4.9 0 0 38 0 0 1 1 1 1x1" -201.75 -73.25 3.7 0 0 59 0 0 1 1 1 1x1" -202.25 -73.25 2.9 0 0 49 0 0 1 1 1 1x2" -208 -66.75 3.7 1 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -195.25 -82 4.9 0 0 59 0 0 1 1 1 1x2" -195.25 -83 4.9 0 0 59 0 0 1 1 1 1x2" -201.75 -76 3.7 0 0 59 0 0 1 1 1 1x1" -202.25 -75.75 2.9 0 0 49 0 0 1 1 1 1x2" -201.75 -77 3.7 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -198.5 -81.75 4.9 1 0 59 0 0 1 1 1 1x2" -199.5 -81.75 4.9 1 0 59 0 0 1 1 1 1x1 Round" -39.25 69.75 4.9 3 0 38 0 0 1 1 1 1x12x5" -28.75 -14 22.9 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Ending_brick_blocker 1x1 Round" -13.75 -13.25 4.9 3 0 38 0 0 1 1 1 2x2 Round" -13 -13.5 4.9 3 0 38 0 0 1 1 1 2x2 Round" -105.5 -90.5 4.9 3 0 38 0 0 1 1 1 25° Ramp 2x" -131.75 -93 10.9 1 0 55 0 0 1 1 1 1x2" -188 -66.75 3.7 1 0 59 0 0 1 1 1 1x2" -201.75 -78 3.7 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -186.75 -77.5 4.9 0 0 0 0 0 1 1 1 1x2" -186.75 -78.5 4.9 0 0 0 0 0 1 1 1 1x2" -209 -66.75 4.9 1 0 0 0 0 1 1 1 1x2" -209 -66.75 3.7 1 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 25° Ramp 4x" -209.5 -67.25 5.7 0 0 61 0 0 1 1 1 1x4F" -202.25 -79 2.7 0 0 49 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound lightOnSound 1x2" -210.25 -69.5 4.9 0 0 0 0 0 1 1 1 1x2" -210.25 -69.5 3.7 0 0 59 0 0 1 1 1 1x2" -210.25 -70.5 4.9 0 0 0 0 0 1 1 1 1x2" -210.25 -70.5 3.7 0 0 59 0 0 1 1 1 1x2" -210.25 -71.5 3.7 0 0 59 0 0 1 1 1 +-NTOBJECTNAME _Broken_brick +-EVENT 0 1 onBotTouch 0 Self disappear -1 +-EVENT 1 1 onBotTouch 0 Self playSound 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4x" -199.5 -80.75 11.1 2 0 61 0 0 1 1 1 25° Ramp 4x" -203.5 -76.25 11.1 0 0 61 0 0 1 1 1 25° Ramp 4x" -201.5 -80.75 11.1 2 0 61 0 0 1 1 1 25° Ramp 4x" -205.5 -76.25 11.1 0 0 61 0 0 1 1 1 1x4F" -150.75 -104 3.7 0 0 27 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Player AddVelocity 0 0 1 1x4F" -208 -58.25 3.7 1 0 27 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Player AddVelocity 0 0 1 1x6" -210.25 -78.5 11.1 0 0 61 0 0 1 1 1 25° Ramp 4x" -205.5 -80.75 11.1 2 0 61 0 0 1 1 1 25° Ramp 4x" -201.5 -76.25 11.1 0 0 61 0 0 1 1 1 25° Ramp 4x" -199.5 -76.25 11.1 0 0 61 0 0 1 1 1 25° Ramp 4x" -197.5 -79.75 11.7 2 0 61 0 0 1 1 1 25° Ramp 4x" -195.5 -79.75 11.7 2 0 61 0 0 1 1 1 25° Ramp 4x" -199.5 -79.75 11.7 2 0 61 0 0 1 1 1 25° Ramp 4x" -201.5 -79.75 11.7 2 0 61 0 0 1 1 1 25° Ramp 4x" -193.5 -79.75 11.7 2 0 61 0 0 1 1 1 1x1F" -208.75 -58.25 3.9 0 0 27 0 0 1 1 1 25° Ramp 4x" -209.5 -77.25 11.7 0 0 61 0 0 1 1 1 25° Ramp 4x" -207.5 -77.25 11.7 0 0 61 0 0 1 1 1 1x4F" 366.75 -19 9.9 0 0 52 0 0 1 1 1 1x1F" -150.75 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