This is a Blockland save file. 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1 onPlayerTouch 0 Player Kill 64x Cube " -1.5 57 16 2 1 9 ModTer/ground 0 1 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Player Kill 64x Cube " 62.5 57 16 2 1 9 ModTer/ground 0 1 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Player Kill 64x Cube " 30.5 153 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 89 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " -1.5 153 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 89 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 121 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " 30.5 25 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " 62.5 153 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 57 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 121 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " -1.5 25 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 57 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " 62.5 25 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 153 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 153 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 25 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 25 16 2 1 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 25 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 89 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 25 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " -1.5 153 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 153 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 153 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 89 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 121 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 62.5 25 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 57 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 30.5 25 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " -1.5 25 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 62.5 153 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 30.5 89 48 2 0 16 ModTer/ground 0 0 0 0 0 64x Cube " -33.5 57 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 121 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 30.5 153 48 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 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Base" 20.5 79 64.1 0 0 3 0 0 1 1 1 +-NTOBJECTNAME _blue 64x Cube " 94.5 25 80 0 0 16 ModTer/ground 0 0 1 1 1 32x32 Base" 40.5 79 64.1 0 0 1 0 0 1 1 1 +-NTOBJECTNAME _yellow Spawn Point" 13.25 81.25 65.7 1 0 3 0 0 1 0 0 Spawn Point" 13.25 82.75 65.7 1 0 3 0 0 1 0 0 1x1" 12.75 106.75 64.5 0 0 0 0 0 1 0 0 +-NTOBJECTNAME _cornerExplosion Spawn Point" 13.25 79.75 65.7 1 0 3 0 0 1 0 0 Spawn Point" 47.75 95.25 65.7 3 0 3 0 0 1 0 0 Spawn Point" 47.75 96.75 65.7 3 0 3 0 0 1 0 0 Spawn Point" 13.25 102.25 65.7 1 0 3 0 0 1 0 0 Spawn Point" 47.75 99.75 65.7 3 0 3 0 0 1 0 0 Spawn Point" 13.25 78.25 65.7 1 0 3 0 0 1 0 0 Spawn Point" 47.75 86.25 65.7 3 0 3 0 0 1 0 0 Spawn Point" 47.75 101.25 65.7 3 0 3 0 0 1 0 0 Spawn Point" 47.75 84.75 65.7 3 0 3 0 0 1 0 0 Spawn Point" 47.75 102.75 65.7 3 0 3 0 0 1 0 0 Spawn Point" 13.25 76.75 65.7 1 0 3 0 0 1 0 0 Spawn Point" 47.75 83.25 65.7 3 0 3 0 0 1 0 0 Spawn Point" 47.75 104.25 65.7 3 0 3 0 0 1 0 0 Spawn Point" 47.75 81.75 65.7 3 0 3 0 0 1 0 0 Spawn Point" 13.25 75.25 65.7 1 0 3 0 0 1 0 0 Spawn Point" 47.75 105.75 65.7 3 0 3 0 0 1 0 0 Spawn Point" 47.75 80.25 65.7 3 0 3 0 0 1 0 0 1x1" 48.25 106.75 64.5 0 0 0 0 0 1 0 0 +-NTOBJECTNAME _cornerExplosion Spawn Point" 13.25 73.75 65.7 1 0 3 0 0 1 0 0 Spawn Point" 47.75 78.75 65.7 3 0 3 0 0 1 0 0 Spawn Point" 13.25 72.25 65.7 1 0 3 0 0 1 0 0 Spawn Point" 47.75 77.25 65.7 3 0 3 0 0 1 0 0 Spawn Point" 47.75 75.75 65.7 3 0 3 0 0 1 0 0 1x1" 12.75 71.25 64.5 0 0 0 0 0 1 0 0 +-NTOBJECTNAME _cornerExplosion 1x1" 48.25 71.25 64.5 0 0 0 0 0 1 0 0 +-NTOBJECTNAME _cornerExplosion Spawn Point" 13.25 100.75 65.7 1 0 3 0 0 1 0 0 Spawn Point" 13.25 99.25 65.7 1 0 3 0 0 1 0 0 64x Cube " 30.5 153 112 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 89 112 0 0 16 ModTer/ground 0 0 1 1 1 Spawn Point" 13.25 97.75 65.7 1 0 3 0 0 1 0 0 Spawn Point" 13.25 96.25 65.7 1 0 3 0 0 1 0 0 Spawn Point" 13.25 91.75 65.7 1 0 3 0 0 1 0 0 64x Cube " -1.5 153 112 0 0 16 ModTer/ground 0 0 1 1 1 Spawn Point" 13.25 94.75 65.7 1 0 3 0 0 1 0 0 Spawn Point" 13.25 93.25 65.7 1 0 3 0 0 1 0 0 64x Cube " 94.5 89 112 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 25 112 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 25 112 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 121 112 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 153 112 0 0 16 ModTer/ground 0 0 1 1 1 1x1x5" 28.25 91.25 65.7 0 0 16 0 0 1 0 0 64x Cube " 30.5 25 112 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 153 112 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 62.5 25 112 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 62.5 153 112 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 57 112 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " -1.5 25 112 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " 94.5 121 112 0 0 16 ModTer/ground 0 0 1 1 1 64x Cube " -33.5 57 112 0 0 16 ModTer/ground 0 0 1 1 1 Spawn Point" 47.75 98.25 65.7 3 0 3 0 0 1 0 0 1x1x5" 28.25 91.25 68.7 0 0 16 0 0 1 0 0 1x1x5" 28.25 91.25 71.7 0 0 16 0 0 1 0 0 1x1x5" 28.25 91.25 74.7 0 0 16 0 0 1 0 0 1x1x5" 28.25 91.25 77.7 0 0 16 0 0 1 0 0 16x16 Base" 28 91 79.3 0 0 16 0 0 1 1 0 1x12x5" 29 94.75 80.9 1 0 16 0 0 1 1 0 1x4x5" 25 94.75 80.9 1 0 16 0 0 1 1 0 Team Spawn Point" 27.75 93.75 80.9 2 0 0 0 0 1 0 0 1x12x5" 24.25 91.5 80.9 0 0 16 0 0 1 1 0 1x12x5" 31.75 91.5 80.9 0 0 16 0 0 1 1 0 1x2x5" 31.75 88 80.9 0 0 16 0 0 1 1 0 1x2x5" 24.25 88 80.9 0 0 16 0 0 1 1 0 1x12x5" 29 87.25 80.9 1 0 16 0 0 1 1 0 1x4x5" 25 87.25 80.9 1 0 16 0 0 1 1 0 2x10" 28 88 79.7 1 0 16 0 0 1 1 1 16x16 Base" 28 91 82.5 0 0 16 0 0 1 1 0 2x10" 28 88 80.3 1 0 16 0 0 1 1 1 45° Ramp 2x Print" 26 88 80.9 0 0 45 Letters/C 0 0 1 1 1 +-NTOBJECTNAME _button +-EVENT 0 1 onActivate 0 MiniGame CenterPrintAll Corner Explosion! 3 +-EVENT 1 1 onActivate 3000 -1 _cornerExplosion spawnExplosion rocketLauncherProjectile 2 +-EVENT 2 1 onActivate 0 -1 _button disappear 12 45° Ramp 2x Print" 29 88 80.9 0 0 2 Letters/G 0 0 1 1 1 +-NTOBJECTNAME _button +-EVENT 0 1 onActivate 0 MiniGame CenterPrintAll Green! 3 +-EVENT 1 1 onActivate 4000 -1 _blue disappear 6 +-EVENT 2 1 onActivate 4000 -1 _red disappear 6 +-EVENT 3 1 onActivate 4000 -1 _yellow disappear 6 +-EVENT 4 1 onActivate 0 -1 _button disappear 12 45° Ramp 2x Print" 28 88 80.9 0 0 3 Letters/B 0 0 1 1 1 +-NTOBJECTNAME _button +-EVENT 0 1 onActivate 0 MiniGame CenterPrintAll Blue! 3 +-EVENT 1 1 onActivate 4000 -1 _green disappear 6 +-EVENT 2 1 onActivate 4000 -1 _red disappear 6 +-EVENT 3 1 onActivate 4000 -1 _yellow disappear 6 +-EVENT 4 1 onActivate 0 -1 _button disappear 12 45° Ramp 2x Print" 27 88 80.9 0 0 1 Letters/Y 0 0 1 1 1 +-NTOBJECTNAME _button +-EVENT 0 1 onActivate 0 MiniGame CenterPrintAll Yellow! 3 +-EVENT 1 1 onActivate 4000 -1 _green disappear 6 +-EVENT 2 1 onActivate 4000 -1 _blue disappear 6 +-EVENT 3 1 onActivate 4000 -1 _red disappear 6 +-EVENT 4 1 onActivate 0 -1 _button disappear 12 45° Ramp 2x Print" 30 88 80.9 0 0 0 Letters/R 0 0 1 1 1 +-NTOBJECTNAME _button +-EVENT 0 1 onActivate 0 MiniGame CenterPrintAll Red! 3 +-EVENT 1 1 onActivate 4000 -1 _green disappear 6 +-EVENT 2 1 onActivate 4000 -1 _blue disappear 6 +-EVENT 3 1 onActivate 4000 -1 _yellow disappear 6 +-EVENT 4 1 onActivate 0 -1 _button disappear 12 45° Ramp 2x Print" 26 88 81.5 0 0 45 Letters/C 0 0 1 1 1 +-NTOBJECTNAME _button +-EVENT 0 1 onActivate 0 MiniGame CenterPrintAll Center Explosion! 3 +-EVENT 1 1 onActivate 3000 -1 _centerExplosion spawnExplosion rocketLauncherProjectile 2 +-EVENT 2 1 onActivate 0 -1 _button disappear 12