This is a Blockland save file. You probably shouldn't modify it cause you'll screw it up. 1 1.000000 0.000000 0.000000 1.000000 1.000000 0.137255 0.000000 1.000000 1.000000 0.494118 0.000000 1.000000 1.000000 1.000000 0.000000 1.000000 0.000000 0.784314 0.000000 1.000000 0.000000 1.000000 1.000000 1.000000 0.000000 0.494118 1.000000 1.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.247059 1.000000 0.000000 0.000000 0.694118 1.000000 0.137255 0.000000 0.694118 1.000000 0.494118 0.000000 0.694118 1.000000 1.000000 0.000000 0.694118 0.486275 0.984314 0.000000 0.694118 0.529412 0.803922 0.976471 0.694118 0.113725 0.564706 1.000000 0.694118 0.000000 0.000000 1.000000 0.694118 1.000000 0.901961 0.976471 0.015686 0.956863 0.874510 0.784314 1.000000 0.784314 0.921569 0.486275 1.000000 0.537255 0.694118 0.549020 1.000000 0.439216 0.501961 0.564706 1.000000 0.694118 0.658824 0.901961 1.000000 0.874510 0.556863 0.956863 1.000000 0.921569 0.513726 0.674510 1.000000 1.000000 0.603922 0.419608 1.000000 1.000000 0.839216 0.384314 1.000000 0.701961 0.129412 0.129412 1.000000 0.501961 0.000000 0.000000 1.000000 0.741176 0.741176 0.882353 1.000000 0.239216 0.349020 0.666667 1.000000 0.000000 0.137255 0.329412 1.000000 0.000000 0.501961 0.231373 1.000000 0.431373 0.541176 0.239216 1.000000 0.129412 0.266667 0.266667 1.000000 0.294118 0.000000 0.509804 0.694118 1.000000 0.901961 0.729412 1.000000 0.819608 0.701961 0.549020 1.000000 0.854902 0.647059 0.121569 1.000000 0.541176 0.349020 0.000000 1.000000 0.392157 0.349020 0.301961 1.000000 0.541176 0.486275 0.419608 1.000000 1.000000 0.000000 0.501961 1.000000 0.501961 0.000000 0.501961 1.000000 0.294118 0.000000 0.509804 1.000000 0.976471 0.976471 0.976471 1.000000 0.831373 0.800000 0.768627 1.000000 0.729412 0.721569 0.701961 1.000000 0.654902 0.639216 0.627451 1.000000 0.529412 0.513726 0.494118 1.000000 0.411765 0.392157 0.376471 1.000000 0.258824 0.247059 0.239216 1.000000 0.078431 0.078431 0.070588 1.000000 0.258824 0.247059 0.239216 0.694118 0.803922 0.666667 0.486275 1.000000 0.741176 0.584314 0.356863 1.000000 0.729412 0.537255 0.258824 1.000000 0.529412 0.392157 0.192157 1.000000 0.454902 0.313726 0.109804 1.000000 0.313726 0.239216 0.113725 1.000000 0.419608 0.258824 0.149020 1.000000 0.392157 0.192157 0.000000 1.000000 0.584314 0.309804 0.039216 1.000000 1.000000 0.000000 1.000000 0.000000 Linecount 56 16x16F Road" -2126 2812.5 -649.9 2 1 40 0 0 1 1 1 +-OWNER 13939 16x16F Road" -2126 2808.5 -649.7 2 0 40 0 0 1 1 1 16x16 Base" -2126 2816.5 -649.7 0 0 40 0 0 1 1 1 1x2F" -2123.25 2804.5 -649.9 0 0 40 0 0 1 1 1 16x16F Road" -2126 2800.5 -649.7 2 0 40 0 0 1 1 1 1x2F" -2123.75 2796.5 -649.9 0 0 40 0 0 1 1 1 16x16F Road" -2126 2792.5 -649.7 2 0 40 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Client scrollBottomPrint Level 1 Falling Platforms. 100 1x2F" -2123.75 2788.5 -649.9 0 0 40 0 0 1 0 0 1x1 Round" -2122.75 2792.25 -649.3 1 0 39 0 0 1 1 1 1x1 Round" -2122.75 2792.25 -648.7 1 0 39 0 0 1 1 1 16x64 Base" -2126 2772.5 -649.7 0 0 17 0 0 1 0 1 1x2F" -2122.75 2756.5 -649.9 0 0 30 0 0 1 0 0 1x6F" -2125 2763.25 -649.5 1 0 30 0 0 1 1 1 +-NTOBJECTNAME _platform0 +-EVENT 0 1 onPlayerTouch 500 Self spawnExplosion ZBKSmallProjectile 2 1x1F Round" -2122.75 2792.25 -648.3 1 0 41 0 0 1 1 1 +-EVENT 0 1 onActivate 0 -1 _platform0 respawn +-EVENT 1 1 onActivate 0 Self setColorFX 3 +-EVENT 2 1 onActivate 0 Self playSound Beep_Key_Sound +-EVENT 3 1 onActivate 100 Self setColorFX 0 1x6F" -2123.75 2785 -649.5 0 0 30 0 0 1 1 1 +-NTOBJECTNAME _platform0 +-EVENT 0 1 onPlayerTouch 500 Self spawnExplosion ZBKMediumProjectile 2 1x6F" -2126.75 2774 -649.5 0 0 30 0 0 1 1 1 +-NTOBJECTNAME _platform0 +-EVENT 0 1 onPlayerTouch 500 Self spawnExplosion ZBKSmallProjectile 2 16x16 Base" -2126 2752.5 -649.7 0 0 32 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Client scrollBottomPrint Level 2 Landmines 100 +-EMITTER Grass " 0 1x1F Round Print" -2126.75 2750.25 -649.5 1 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2129.25 2752.75 -649.5 1 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x2F" -2122.75 2748.5 -649.9 0 0 17 0 0 1 1 1 1x1F Round Print" -2125.25 2755.25 -649.5 1 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2123.75 2751.75 -649.5 0 0 30 1x1f/PrintRAMPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2125.25 2752.75 -649.5 1 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2128.75 2748.75 -649.5 0 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2128.75 2753.75 -649.5 0 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 16x16 Base" -2126 2744.5 -649.7 0 0 32 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Client scrollBottomPrint Level 2 Landmines 100 +-EMITTER Grass " 0 1x1F Round Print" -2126.25 2741.25 -649.5 0 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2128.75 2745.25 -649.5 0 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2126.25 2745.25 -649.5 0 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2122.75 2744.25 -649.5 3 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2126.75 2741.75 -649.5 3 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2126.75 2744.25 -649.5 3 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2125.25 2746.75 -649.5 3 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2123.75 2743.75 -649.5 0 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x2F" -2126.25 2740.5 -649.9 0 0 17 0 0 1 1 1 16x16 Base" -2126 2736.5 -649.7 0 0 32 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Client scrollBottomPrint Level 2 Landmines 100 +-EMITTER Grass " 0 1x1F Round Print" -2125.75 2739.75 -649.5 2 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2125.25 2738.75 -649.5 3 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x2F" -2122.75 2732.5 -649.9 0 0 17 0 0 1 1 1 1x1F Round Print" -2126.75 2733.75 -649.5 3 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2128.25 2737.25 -649.5 2 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2126.75 2736.25 -649.5 3 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2125.75 2735.75 -649.5 2 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2122.75 2736.25 -649.5 3 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2123.25 2735.75 -649.5 2 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 16x16 Base" -2126 2728.5 -649.7 0 0 32 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Client scrollBottomPrint Level 2 Landmines 100 +-EMITTER Grass " 0 1x1F Round Print" -2125.25 2728.75 -649.5 1 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2125.75 2731.75 -649.5 2 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2128.25 2729.25 -649.5 2 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2123.25 2727.75 -649.5 2 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x2F" -2123.25 2724.5 -649.9 0 0 17 0 0 1 1 1 1x1F Round Print" -2125.75 2727.75 -649.5 2 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2126.75 2726.25 -649.5 1 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2129.25 2728.75 -649.5 1 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 1x1F Round Print" -2125.25 2731.25 -649.5 1 0 30 2x2r/PrintTOPSquideey 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Self spawnExplosion LandmineFinalExplosionProjectile 1 16x64 Base" -2126 2708.5 -649.7 0 0 48 0 0 1 1 1 +-EVENT 0 1 onPlayerTouch 0 Client scrollBottomPrint Level 3 Road Stunts 100