This is a Blockland save file. You probably shouldn't modify it cause you'll screw it up. 1 0.898039 0.000000 0.000000 1.000000 0.898039 0.898039 0.000000 1.000000 0.000000 0.498039 0.247059 1.000000 0.200000 0.000000 0.800000 1.000000 0.898039 0.898039 0.898039 1.000000 0.749020 0.749020 0.749020 1.000000 0.498039 0.498039 0.498039 1.000000 0.200000 0.200000 0.200000 1.000000 0.392157 0.192157 0.000000 1.000000 0.901961 0.337255 0.078431 1.000000 0.749020 0.176471 0.482353 1.000000 0.384314 0.000000 0.113725 1.000000 0.129412 0.266667 0.266667 1.000000 0.000000 0.137255 0.329412 1.000000 0.101961 0.458824 0.764706 1.000000 1.000000 1.000000 1.000000 1.000000 0.078431 0.078431 0.078431 1.000000 1.000000 1.000000 1.000000 0.247059 0.921569 0.513726 0.674510 1.000000 1.000000 0.603922 0.419608 1.000000 1.000000 0.874510 0.611765 1.000000 0.956863 0.874510 0.784314 1.000000 0.784314 0.921569 0.486275 1.000000 0.537255 0.694118 0.549020 1.000000 0.556863 0.929412 0.956863 1.000000 0.694118 0.658824 0.901961 1.000000 0.874510 0.556863 0.956863 1.000000 0.666667 0.000000 0.000000 0.698039 1.000000 0.498039 0.000000 0.698039 0.988235 0.956863 0.000000 0.698039 0.000000 0.470588 0.192157 0.698039 0.000000 0.200000 0.639216 0.698039 0.592157 0.156863 0.392157 0.694118 0.549020 0.698039 1.000000 0.698039 0.847059 0.847059 0.847059 0.698039 0.098039 0.098039 0.098039 0.698039 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 Linecount 64 16x32 Base" 85 -89 286.5 1 1 6 0 0 1 1 1 +-OWNER 6999 6x6F" 74.5 -78.5 286.5 0 1 6 0 0 1 0 0 +-OWNER 6999 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 1x6x5" 83.5 -85.25 288.1 1 0 6 0 0 1 1 1 6x6F" 83.5 -87 286.7 0 0 6 0 0 1 1 1 +-NTOBJECTNAME _BottomFloorRelay +-EVENT 0 1 onPlayerTouch 0 Player SetVelocity 0 0 4 16x16 Base" 89 -89 286.7 0 0 6 0 0 1 1 1 6x6F" 83.5 -91 286.7 0 0 6 0 0 1 1 1 1x6x5" 83.5 -88.75 288.1 1 0 6 0 0 1 1 1 1x6x5" 81.75 -87 288.1 0 0 6 0 0 1 1 1 16x16 Base" 89 -89 286.9 0 0 6 0 0 1 1 1 1x6x5" 83.5 -88.75 291.1 1 0 6 0 0 1 1 1 1x6x5" 83.5 -85.25 291.1 1 0 6 0 0 1 1 1 6x6F" 83.5 -87 286.9 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 1x6x5" 81.75 -87 291.1 0 0 6 0 0 1 1 1 1x6x5" 81.75 -87 294.1 0 0 6 0 0 1 1 1 6x6F" 83.5 -87 287.1 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 1x1" 86.25 -85.25 287.3 0 0 6 0 0 1 1 1 1x1x5" 85.25 -92.75 288.5 0 0 6 0 0 1 1 1 1x1F Print" 86.75 -85.25 287.1 0 0 0 Letters/-qmark 3 0 1 1 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Made by Friendly Fire. This requires setEventTimeout. 3 +-EVENT 1 1 onActivate 3000 Client CenterPrint While in the elevator, DO NOT move, DO NOT jump or it will spoil the thing. 3 +-EVENT 2 1 onActivate 6000 Client CenterPrint Should there be random bricks that are halfway there and is blocking the elevator, 3 +-EVENT 3 1 onActivate 9000 Client CenterPrint Jump down the main shaft and ride up until the bricks are gone. 3 +-EVENT 4 1 onActivate 12000 Client CenterPrint When you have reached the floor you want to go to, walk off. 3 1x6x5" 83.5 -88.75 294.1 1 0 6 0 0 1 1 1 1x1x5" 85.25 -85.25 288.5 0 0 6 0 0 1 1 1 1x1x5" 92.75 -85.25 288.5 0 0 6 0 0 1 1 1 1x6x5" 83.5 -85.25 294.1 1 0 6 0 0 1 1 1 1x1x5" 92.75 -92.75 288.5 0 0 6 0 0 1 1 1 1x6x5" 85.25 -87 288.5 0 0 17 0 0 1 1 1 1x1" 86.25 -85.25 287.9 0 0 6 0 0 1 1 1 16x16 Base" 89 -89 290.1 0 0 6 0 0 1 1 1 6x6F" 83.5 -87 287.3 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 1x1x5" 85.25 -92.75 291.7 0 0 6 0 0 1 1 1 1x1x5" 92.75 -92.75 291.7 0 0 6 0 0 1 1 1 1x1x5" 92.75 -85.25 291.7 0 0 6 0 0 1 1 1 1x1x5" 85.25 -85.25 291.7 0 0 6 0 0 1 1 1 1x1 Print" 86.25 -85.25 288.5 0 0 6 Letters/2 0 0 1 1 1 +-NTOBJECTNAME _Buttons +-EVENT 0 1 onActivate 150 -1 _BottomFloorRelay fireRelayUp +-EVENT 1 1 onActivate 0 -1 _2 setEventEnabled 2 0 +-EVENT 2 1 onActivate 0 -1 _BottomFloorRelay setPlayerTransform 0 0 +-EVENT 3 1 onActivate 0 Client CenterPrint Please do not move on the elevator. 3 +-EVENT 4 1 onActivate 0 -1 _Buttons setEventTimeout 5 6x6F" 83.5 -87 287.5 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 287.7 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 16x16 Base" 89 -89 293.3 0 0 6 0 0 1 1 1 1x1 Print" 86.25 -85.25 289.1 0 0 6 Letters/3 0 0 1 1 1 +-NTOBJECTNAME _Buttons +-EVENT 0 1 onActivate 150 -1 _BottomFloorRelay fireRelayUp +-EVENT 1 1 onActivate 0 -1 _3 setEventEnabled 2 0 +-EVENT 2 1 onActivate 0 -1 _BottomFloorRelay setPlayerTransform 0 0 +-EVENT 3 1 onActivate 0 Client CenterPrint Please do not move on the elevator. 3 +-EVENT 4 1 onActivate 0 -1 _Buttons setEventTimeout 5 6x6F" 83.5 -87 287.9 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 288.1 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 288.3 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 288.5 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 288.7 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 288.9 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 289.1 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 289.3 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 289.5 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 289.7 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 289.9 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 290.1 0 0 6 0 0 1 0 0 +-NTOBJECTNAME _2 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 +-EVENT 7 1 onPlayerTouch 500 Self setEventEnabled 2 1 6x6F" 83.5 -87 290.3 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 290.5 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 290.7 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 290.9 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 291.1 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 291.3 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 291.5 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 291.7 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 291.9 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 292.1 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 292.3 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 292.5 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 292.7 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 292.9 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 293.1 0 0 6 0 0 1 0 0 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 6x6F" 83.5 -87 293.3 0 0 6 0 0 1 0 0 +-NTOBJECTNAME _3 +-EVENT 0 1 onRelay 0 Self setColliding 1 +-EVENT 1 1 onRelay 0 Self setRendering 1 +-EVENT 2 1 onPlayerTouch 0 Self fireRelayUp +-EVENT 3 1 onPlayerTouch 0 Player SetVelocity 0 0 3 +-EVENT 4 1 onPlayerTouch 0 Self cancelEvents +-EVENT 5 1 onPlayerTouch 500 Self setRendering 0 +-EVENT 6 1 onPlayerTouch 500 Self setColliding 0 +-EVENT 7 1 onPlayerTouch 500 Self setEventEnabled 2 1