This is a Blockland save file. You probably shouldn't modify it cause you'll screw it up. 1 0.898039 0.000000 0.000000 1.000000 0.898039 0.898039 0.000000 1.000000 0.000000 0.498039 0.247059 1.000000 0.200000 0.000000 0.800000 1.000000 0.898039 0.898039 0.898039 1.000000 0.749020 0.749020 0.749020 1.000000 0.498039 0.498039 0.498039 1.000000 0.200000 0.200000 0.200000 1.000000 0.392157 0.192157 0.000000 1.000000 0.901961 0.337255 0.078431 1.000000 0.749020 0.176471 0.482353 1.000000 0.384314 0.000000 0.113725 1.000000 0.129412 0.266667 0.266667 1.000000 0.000000 0.137255 0.329412 1.000000 0.101961 0.458824 0.764706 1.000000 1.000000 1.000000 1.000000 1.000000 0.078431 0.078431 0.078431 1.000000 1.000000 1.000000 1.000000 0.247059 0.921569 0.513726 0.674510 1.000000 1.000000 0.603922 0.419608 1.000000 1.000000 0.874510 0.611765 1.000000 0.956863 0.874510 0.784314 1.000000 0.784314 0.921569 0.486275 1.000000 0.537255 0.694118 0.549020 1.000000 0.556863 0.929412 0.956863 1.000000 0.694118 0.658824 0.901961 1.000000 0.874510 0.556863 0.956863 1.000000 0.666667 0.000000 0.000000 0.698039 1.000000 0.498039 0.000000 0.698039 0.988235 0.956863 0.000000 0.698039 0.000000 0.470588 0.192157 0.698039 0.000000 0.200000 0.639216 0.698039 0.592157 0.156863 0.392157 0.694118 0.549020 0.698039 1.000000 0.698039 0.847059 0.847059 0.847059 0.698039 0.098039 0.098039 0.098039 0.698039 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 Linecount 179 64x64 Base" 56 35 0.1 0 1 20 0 0 1 1 1 +-OWNER 0 64x Cube" 56 35 16.2 0 0 20 0 0 1 1 1 64x64 Base" 56 35 32.3 0 0 2 0 0 1 1 1 16x16 Base" 68 47 32.5 0 0 8 0 0 1 1 1 16x16 Base" 44 23 32.5 0 0 8 0 0 1 1 1 16x16 Base" 68 23 32.5 0 0 8 0 0 1 1 1 4x4F" 51 32 32.5 0 0 8 0 0 1 1 1 16x16 Base" 44 47 32.5 0 0 8 0 0 1 1 1 4x4F" 61 32 32.5 0 0 8 0 0 1 1 1 4x4F" 53 30 32.5 0 0 8 0 0 1 1 1 16x16 Base" 68 39 32.5 0 0 15 0 0 0 0 0 4x4F" 59 40 32.5 0 0 8 0 0 1 1 1 4x4F" 61 38 32.5 0 0 8 0 0 1 1 1 4x4F" 51 38 32.5 0 0 8 0 0 1 1 1 4x4F" 53 40 32.5 0 0 8 0 0 1 1 1 4x4F" 59 30 32.5 0 0 8 0 0 1 1 1 16x16 Base" 56 35 32.5 0 0 8 0 0 1 1 1 1x4" 69.75 47 32.9 0 0 6 0 0 1 1 1 2x2F Print" 40.5 47 32.7 3 0 7 Letters/W 0 0 1 1 1 1x1x5" 69.75 48.75 34.1 0 0 8 0 0 1 1 1 2x2x5" 52.5 31.5 34.1 0 0 8 0 0 1 1 1 2x2x5" 59.5 38.5 34.1 0 0 8 0 0 1 1 1 2x2" 68 47 32.9 0 0 8 0 0 1 1 1 1x1x5" 66.25 48.75 34.1 0 0 8 0 0 1 1 1 4x4F" 71 50 32.7 0 0 8 0 0 1 1 1 2x2" 56 35 32.9 0 0 8 0 0 1 1 1 1x1x5" 66.25 45.25 34.1 0 0 8 0 0 1 1 1 2x2x5" 52.5 38.5 34.1 0 0 8 0 0 1 1 1 4x4F" 47 50 32.7 0 0 8 0 0 1 1 1 4x4F" 65 26 32.7 0 0 8 0 0 1 1 1 4x4F" 41 44 32.7 0 0 8 0 0 1 1 1 1x1x5" 69.75 45.25 34.1 0 0 8 0 0 1 1 1 4x4F" 71 44 32.7 0 0 8 0 0 1 1 1 4x4F" 41 50 32.7 0 0 8 0 0 1 1 1 2x2F Print" 47.5 47 32.7 3 0 7 Letters/E 0 0 1 1 1 1x4F" 69.25 47 32.7 0 0 6 0 0 1 1 1 +-NTOBJECTNAME _Tip_base +-EVENT 0 1 onProjectileHit 0 -1 _Tip_token disappear 0 +-EVENT 1 1 onProjectileHit 33 -1 _Tip_CLEAR fireRelay +-EVENT 2 1 onProjectileHit 100 -1 _Tip_button setEventEnabled 6 1 4x4F" 71 20 32.7 0 0 8 0 0 1 1 1 4x4F" 65 44 32.7 0 0 8 0 0 1 1 1 4x4F" 65 20 32.7 0 0 8 0 0 1 1 1 4x4F" 71 26 32.7 0 0 8 0 0 1 1 1 2x2F Print" 44 50.5 32.7 3 0 7 Letters/N 0 0 1 1 1 2x2x5" 59.5 31.5 34.1 0 0 8 0 0 1 1 1 4x4F" 65 50 32.7 0 0 8 0 0 1 1 1 4x4F" 47 44 32.7 0 0 8 0 0 1 1 1 2x2F Print" 44 43.5 32.7 3 0 7 Letters/S 0 0 1 1 1 2x2" 68 23 32.9 0 0 8 0 0 1 1 1 2x2" 44 47 32.9 0 0 7 0 0 1 1 1 2x2" 68 23 33.5 0 0 8 0 0 1 1 1 2x2x5" 52.5 38.5 37.1 0 0 8 0 0 1 1 1 1x1x5" 69.25 47.75 34.3 0 0 6 0 0 1 1 1 1x1" 69.75 45.25 35.9 0 0 8 0 0 1 1 1 1x2F" 69.25 46.5 32.9 0 0 1 0 0 0 0 0 +-NTOBJECTNAME _Tip_token +-EVENT 0 1 onProjectileHit 0 Self disappear -1 +-EVENT 1 1 onProjectileHit 33 -1 _Tip_CLEAR fireRelay +-EVENT 2 1 onProjectileHit 100 -1 _Tip_button setEventEnabled 7 1 2x2x5" 59.5 38.5 37.1 0 0 8 0 0 1 1 1 1x1" 66.25 48.75 35.9 0 0 8 0 0 1 1 1 1x1" 69.75 48.75 35.9 0 0 8 0 0 1 1 1 1x1" 66.25 45.25 35.9 0 0 8 0 0 1 1 1 2x2x5" 59.5 31.5 37.1 0 0 8 0 0 1 1 1 2x2x5" 52.5 31.5 37.1 0 0 8 0 0 1 1 1 2x2" 56 35 33.5 0 0 8 0 0 1 1 1 2x2" 44 47 33.5 0 0 7 0 0 1 1 1 +-EMITTER Laser A" 2 1x2F Print" 69.75 47.5 33.3 3 0 2 1x2f/chip1 0 0 1 1 1 +-NTOBJECTNAME _Tip_CLEAR +-EVENT 0 1 onRelay 0 -1 _Tip_button setEventEnabled 6 7 8 9 10 0 +-EVENT 1 1 onRelay 0 Self setColorFX 3 +-EVENT 2 1 onRelay 200 Self setColorFX 0 +-EVENT 3 1 onActivate 0 Self spawnExplosion radioWaveProjectile 2 +-EVENT 4 1 onActivate 0 Player AddHealth -10 +-EVENT 5 1 onActivate 0 Player SetVelocity 10 0 10 +-EVENT 6 1 onActivate 0 Self playSound PainCrySound +-EVENT 7 1 onActivate 0 Client CenterPrint Ouch! 2 1x2F Print" 69.75 46.5 33.3 3 0 2 1x2f/blank 0 0 1 1 1 2x2" 68 47 33.5 0 0 8 0 0 1 1 1 -45° Ramp Corner" 70 49 36.5 0 0 8 0 0 1 1 1 -45° Ramp Corner" 66 45 36.5 2 0 8 0 0 1 1 1 2x2F Print" 68 23 33.9 1 0 0 Letters/-bang 0 0 1 1 1 +-EVENT 0 1 onActivate 0 Self setColor 15 +-EVENT 1 1 onActivate 0 Self setColorFX 3 +-EVENT 2 1 onActivate 300 Self setColor 0 +-EVENT 3 1 onActivate 400 Self setColorFX 0 +-EVENT 4 1 onActivate 0 Self playSound Beep_Key_Sound +-EVENT 5 1 onActivate 0 Player ChangeDataBlock PlayerStandardArmor +-EVENT 6 1 onActivate 0 Player SetPlayerScale 1 +-EVENT 7 1 onActivate 0 Client CenterPrint This button changes you back to your normal size and shape 3 1x3F" 59.25 31.25 38.7 0 0 8 0 0 1 1 1 2x2F Print" 68 47 33.9 1 0 0 Letters/-bang 0 0 1 1 1 +-NTOBJECTNAME _Tip_button +-EVENT 0 1 onActivate 0 Self setColor 15 +-EVENT 1 1 onActivate 0 Self setColorFX 3 +-EVENT 2 1 onActivate 300 Self setColor 0 +-EVENT 3 1 onActivate 400 Self setColorFX 0 +-EVENT 4 1 onActivate 0 Self playSound Beep_Key_Sound +-EVENT 5 1 onActivate 33 -1 _Tip_emitter fireRelay +-EVENT 6 0 onActivate 0 Client CenterPrint Blend with the terrain next to you! 3 +-EVENT 7 1 onActivate 0 Client CenterPrint Build efficiently! 3 +-EVENT 8 0 onActivate 0 Client CenterPrint Add secrets to your build! 3 +-EVENT 9 0 onActivate 0 Client CenterPrint Don't build random death traps! 3 +-EVENT 10 0 onActivate 0 Client CenterPrint Don't over use FX - Rainbow! 3 1x3F" 52.75 31.25 38.7 0 0 8 0 0 1 1 1 -45° Ramp Corner" 66 49 36.5 3 0 8 0 0 1 1 1 2x3F" 60 31.25 38.7 0 0 8 0 0 1 1 1 2x3F" 52 38.75 38.7 0 0 8 0 0 1 1 1 2x3F" 60 38.75 38.7 0 0 8 0 0 1 1 1 1x3F" 52.75 38.75 38.7 0 0 8 0 0 1 1 1 1x4F" 69.25 47 35.9 0 0 6 0 0 1 1 1 2x3F" 52 31.25 38.7 0 0 8 0 0 1 1 1 1x3F" 59.25 38.75 38.7 0 0 8 0 0 1 1 1 2x2F Print" 56 35 33.9 1 0 0 Letters/-bang 0 0 1 1 1 +-EVENT 0 1 onActivate 0 Self setColor 15 +-EVENT 1 1 onActivate 0 Self setColorFX 3 +-EVENT 2 1 onActivate 300 Self setColor 0 +-EVENT 3 1 onActivate 400 Self setColorFX 0 +-EVENT 4 1 onActivate 0 Self playSound Beep_Key_Sound +-EVENT 5 1 onActivate 0 Client CenterPrint This is a terrain build
Build on 64x plates
Line up your plates with the existing grid 3 +-EVENT 6 1 onActivate 33 -1 _Info_counter fireRelay -45° Ramp Corner" 70 45 36.5 1 0 8 0 0 1 1 1 1x2F" 69.25 46.5 33.1 0 0 1 0 0 0 0 0 +-NTOBJECTNAME _Tip_token +-EVENT 0 1 onProjectileHit 0 Self disappear -1 +-EVENT 1 1 onProjectileHit 33 -1 _Tip_CLEAR fireRelay +-EVENT 2 1 onProjectileHit 100 -1 _Tip_button setEventEnabled 8 1 1x2F" 69.25 46.5 33.3 0 0 1 0 0 0 0 0 +-NTOBJECTNAME _Tip_token +-EVENT 0 1 onProjectileHit 0 Self disappear -1 +-EVENT 1 1 onProjectileHit 33 -1 _Tip_CLEAR fireRelay +-EVENT 2 1 onProjectileHit 100 -1 _Tip_button setEventEnabled 9 1 1x1x5" 51.75 39.25 40.3 0 0 8 0 0 1 1 1 1x16" 60.25 35 39.1 0 0 8 0 0 1 1 1 2x2F" 70 45 36.9 0 0 8 0 0 1 1 1 80° Ramp Corner" 52.5 31.5 40.3 0 0 8 0 0 1 1 1 2x2F" 66 45 36.9 0 0 8 0 0 1 1 1 1x16" 56 30.75 39.1 1 0 8 0 0 1 1 1 1x1x5" 51.75 30.75 40.3 0 0 8 0 0 1 1 1 80° Ramp Corner" 52.5 38.5 40.3 1 0 8 0 0 1 1 1 80° Ramp Corner" 59.5 38.5 40.3 2 0 8 0 0 1 1 1 1x1F" 69.25 46.25 35.7 0 0 6 0 0 1 1 1 +-NTOBJECTNAME _Tip_emitter +-EVENT 0 1 onRelay 0 Self spawnProjectile 0 0 -20 radioWaveProjectile 0 0 0 1 80° Ramp Corner" 59.5 31.5 40.3 3 0 8 0 0 1 1 1 2x2F" 66 49 36.9 0 0 8 0 0 1 1 1 2x2F" 70 49 36.9 0 0 8 0 0 1 1 1 1x1x5" 60.25 30.75 40.3 0 0 8 0 0 1 1 1 1x16" 56 39.25 39.1 1 0 8 0 0 1 1 1 1x16" 51.75 35 39.1 0 0 8 0 0 1 1 1 1x1x5" 60.25 39.25 40.3 0 0 8 0 0 1 1 1 1x4x4 Print" 57 30.75 40.6 0 0 8 Letters/F 0 0 1 1 1 1x4x4 Print" 55 39.25 40.6 2 0 8 Letters/F 0 0 1 1 1 1x8" 68 44.75 37.3 1 0 8 0 0 1 1 1 1x4x4 Print" 51.75 34 40.6 1 0 8 Letters/F 0 0 1 1 1 1x4x4 Print" 60.25 32 40.6 3 0 8 Letters/I 0 0 1 1 1 45° Ramp 1x" 52.25 31 42.1 2 0 8 0 0 1 1 1 1x1" 70.25 44.75 37.3 0 0 8 0 0 1 1 1 1x1" 66.25 48.75 37.3 0 0 8 0 0 1 1 1 1x1" 66.25 45.25 37.3 0 0 8 0 0 1 1 1 1x4x4 Print" 53 30.75 40.6 0 0 8 Letters/I 0 0 1 1 1 2x2" 60 39 42.1 0 0 8 0 0 1 1 1 45° Ramp 1x" 51.75 31 42.1 2 0 8 0 0 1 1 1 1x4x4 Print" 51.75 36 40.6 1 0 8 Letters/N 0 0 1 1 1 1x4x4 Print" 51.75 38 40.6 1 0 8 Letters/I 0 0 1 1 1 1x1" 65.75 44.75 37.3 0 0 8 0 0 1 1 1 45° Ramp 1x" 51.75 39 42.1 0 0 8 0 0 1 1 1 1x4x4 Print" 60.25 36 40.6 3 0 8 Letters/F 0 0 1 1 1 1x4x4 Print" 60.25 34 40.6 3 0 8 Letters/N 0 0 1 1 1 1x8" 70.25 47 37.3 0 0 8 0 0 1 1 1 1x4x4 Print" 57 39.25 40.6 2 0 8 Letters/N 0 0 1 1 1 1x8" 68 49.25 37.3 1 0 8 0 0 1 1 1 1x4x4 Print" 53 39.25 40.6 2 0 8 Letters/O 0 0 1 1 1 1x4x4 Print" 59 30.75 40.6 0 0 8 Letters/O 0 0 1 1 1 1x4x4 Print" 60.25 38 40.6 3 0 8 Letters/O 0 0 1 1 1 1x4x4 Print" 55 30.75 40.6 0 0 8 Letters/N 0 0 1 1 1 45° Ramp 1x" 52.25 39 42.1 0 0 8 0 0 1 1 1 1x1" 65.75 49.25 37.3 0 0 8 0 0 1 1 1 1x1" 69.75 45.25 37.3 0 0 8 0 0 1 1 1 1x8" 65.75 47 37.3 0 0 8 0 0 1 1 1 1x2F" 69.25 46.5 33.5 0 0 1 0 0 0 0 0 +-NTOBJECTNAME _Tip_token +-EVENT 0 1 onProjectileHit 0 Self disappear -1 +-EVENT 1 1 onProjectileHit 33 -1 _Tip_CLEAR fireRelay +-EVENT 2 1 onProjectileHit 100 -1 _Tip_button setEventEnabled 10 1 2x2" 60 31 42.1 0 0 8 0 0 1 1 1 1x4x4 Print" 59 39.25 40.6 2 0 8 Letters/I 0 0 1 1 1 1x1" 69.75 48.75 37.3 0 0 8 0 0 1 1 1 1x4x4 Print" 51.75 32 40.6 1 0 8 Letters/O 0 0 1 1 1 1x1" 70.25 49.25 37.3 0 0 8 0 0 1 1 1 1x1 Print" 70.25 46.25 37.9 3 0 8 Letters/T 0 0 1 1 1 1x1 Print" 65.75 46.25 37.9 1 0 8 Letters/S 0 0 1 1 1 1x1 Print" 65.75 47.75 37.9 1 0 8 Letters/T 0 0 1 1 1 1x1 Print" 51.75 34.25 42.1 1 0 8 Letters/S 0 0 1 1 1 1x1 Print" 65.75 46.75 37.9 1 0 8 Letters/P 0 0 1 1 1 1x1 Print" 51.75 33.75 42.1 1 0 8 Letters/E 0 0 1 1 1 1x1 Print" 70.25 47.25 37.9 3 0 8 Letters/P 0 0 1 1 1 1x1 Print" 51.75 36.75 42.1 1 0 8 Letters/0 0 0 1 1 1 +-EVENT 0 1 onRelay 0 Self incrementPrintCount 1 +-EVENT 1 1 onPrintCountOverFlow 0 Self fireRelayNorth 1x3" 70.25 48.75 37.9 0 0 8 0 0 1 1 1 1x1 Print" 68.25 49.25 37.9 2 0 8 Letters/I 0 0 1 1 1 1x1" 69.75 45.25 37.9 0 0 8 0 0 1 1 1 1x1 Print" 51.75 32.75 42.1 1 0 8 Letters/V 0 0 1 1 1 1x1 Print" 70.25 47.75 37.9 3 0 8 Letters/S 0 0 1 1 1 1x2" 66.5 49.25 37.9 1 0 8 0 0 1 1 1 1x1 Print" 67.25 44.75 37.9 0 0 8 Letters/T 0 0 1 1 1 1x1 Print" 51.75 31.75 42.1 1 0 8 Letters/D 0 0 1 1 1 1x1 Print" 68.75 44.75 37.9 0 0 8 Letters/S 0 0 1 1 1 1x3" 65.75 48.75 37.9 0 0 8 0 0 1 1 1 1x1 Print" 51.75 34.75 42.1 1 0 8 Letters/-space 0 0 1 1 1 1x2" 66.5 44.75 37.9 1 0 8 0 0 1 1 1 1x3" 65.75 45.25 37.9 0 0 8 0 0 1 1 1 1x2" 69.5 49.25 37.9 1 0 8 0 0 1 1 1 1x1 Print" 70.25 46.75 37.9 3 0 8 Letters/I 0 0 1 1 1 1x1 Print" 67.75 49.25 37.9 2 0 8 Letters/P 0 0 1 1 1 1x1 Print" 67.25 49.25 37.9 2 0 8 Letters/S 0 0 1 1 1 1x1 Print" 51.75 38.25 42.1 1 0 8 Letters/0 0 0 1 1 1 +-EVENT 0 1 onRelay 0 Self incrementPrintCount 1 +-EVENT 1 1 onPrintCountOverFlow 0 Self fireRelayNorth +-EVENT 2 1 onActivate 0 Client CenterPrint This brick will never change... 3 +-EVENT 3 1 onActivate 0 Self setColorFX 3 +-EVENT 4 1 onActivate 200 Self setColorFX 0 1x1 Print" 51.75 35.75 42.1 1 0 8 Letters/-equals 0 0 1 1 1 +-EVENT 0 1 onRelay 0 Self incrementPrintCount 1 +-EVENT 1 1 onPrintCountOverFlow 0 Self fireRelayNorth 1x1 Print" 51.75 32.25 42.1 1 0 8 Letters/E 0 0 1 1 1 1x1 Print" 51.75 33.25 42.1 1 0 8 Letters/R 0 0 1 1 1 1x1 Print" 65.75 47.25 37.9 1 0 8 Letters/I 0 0 1 1 1 1x1" 69.75 48.75 37.9 0 0 8 0 0 1 1 1 1x1 Print" 51.75 35.25 42.1 1 0 8 Letters/7 0 0 1 1 1 +-NTOBJECTNAME _Info_counter +-EVENT 0 1 onRelay 0 Self incrementPrintCount 1 +-EVENT 1 1 onPrintCountOverFlow 0 Self fireRelayNorth 1x1 Print" 68.75 49.25 37.9 2 0 8 Letters/T 0 0 1 1 1 1x1 Print" 51.75 36.25 42.1 1 0 8 Letters/2 0 0 1 1 1 +-EVENT 0 1 onRelay 0 Self incrementPrintCount 1 +-EVENT 1 1 onPrintCountOverFlow 0 Self fireRelayNorth 1x1 Print" 51.75 37.75 42.1 1 0 8 Letters/0 0 0 1 1 1 +-EVENT 0 1 onRelay 0 Self incrementPrintCount 1 +-EVENT 1 1 onPrintCountOverFlow 0 Self fireRelayNorth 1x1 Print" 68.25 44.75 37.9 0 0 8 Letters/P 0 0 1 1 1 1x1" 66.25 48.75 37.9 0 0 8 0 0 1 1 1 1x1 Print" 67.75 44.75 37.9 0 0 8 Letters/I 0 0 1 1 1 1x1 Print" 51.75 37.25 42.1 1 0 8 Letters/0 0 0 1 1 1 +-EVENT 0 1 onRelay 0 Self incrementPrintCount 1 +-EVENT 1 1 onPrintCountOverFlow 0 Self fireRelayNorth 1x3" 70.25 45.25 37.9 0 0 8 0 0 1 1 1 1x2" 69.5 44.75 37.9 1 0 8 0 0 1 1 1 1x1" 66.25 45.25 37.9 0 0 8 0 0 1 1 1 2x2" 70 45 38.5 0 0 8 0 0 1 1 1 2x2" 70 49 38.5 0 0 8 0 0 1 1 1 2x2" 66 49 38.5 0 0 8 0 0 1 1 1 2x2" 66 45 38.5 0 0 8 0 0 1 1 1